/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ /*! \class SoTriggerAny SoTriggerAny.h Inventor/engines/SoTriggerAny.h \brief The SoTriggerAny class is a fan-in engine for triggers. \ingroup engines When any one of the input triggers are "pulsed", any field connected as a slave to the engine output will be notified. */ #include #include #include /*! \var SoSFTrigger SoTriggerAny::input0 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input1 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input2 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input3 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input4 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input5 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input6 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input7 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input8 Input trigger. */ /*! \var SoSFTrigger SoTriggerAny::input9 Input trigger. */ /*! \var SoEngineOutput SoTriggerAny::output (SoSFTrigger) Connect to the output with the field(s) you want notified upon any input trigger "pulses". */ SO_ENGINE_SOURCE(SoTriggerAny); // Documented in superclass. void SoTriggerAny::initClass(void) { SO_ENGINE_INTERNAL_INIT_CLASS(SoTriggerAny); } /*! Default constructor. */ SoTriggerAny::SoTriggerAny(void) { SO_ENGINE_INTERNAL_CONSTRUCTOR(SoTriggerAny); SO_ENGINE_ADD_INPUT(input0, ()); SO_ENGINE_ADD_INPUT(input1, ()); SO_ENGINE_ADD_INPUT(input2, ()); SO_ENGINE_ADD_INPUT(input3, ()); SO_ENGINE_ADD_INPUT(input4, ()); SO_ENGINE_ADD_INPUT(input5, ()); SO_ENGINE_ADD_INPUT(input6, ()); SO_ENGINE_ADD_INPUT(input7, ()); SO_ENGINE_ADD_INPUT(input8, ()); SO_ENGINE_ADD_INPUT(input9, ()); SO_ENGINE_ADD_OUTPUT(output, SoSFTrigger); } /*! Destructor is protected because explicit destruction of engines is not allowed. */ SoTriggerAny::~SoTriggerAny() { } // Documented in superclass. void SoTriggerAny::evaluate(void) { SO_ENGINE_OUTPUT(output, SoSFTrigger, setValue()); }