/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ /*! \class SoSFVec3d SoSFVec3d.h Inventor/fields/SoSFVec3d.h \brief The SoSFVec3d class is a container for an SbVec3d vector. \ingroup fields This field is used where nodes, engines or other field containers needs to store a single vector with three elements. \sa SoMFVec3f */ // ************************************************************************* #include #include #include #include #include #include #include "shared.h" // ************************************************************************* SO_SFIELD_SOURCE(SoSFVec3d, SbVec3d, const SbVec3d &); // ************************************************************************* // Override from parent class. void SoSFVec3d::initClass(void) { SO_SFIELD_INTERNAL_INIT_CLASS(SoSFVec3d); } // ************************************************************************* // No need to document readValue() and writeValue() here, as the // necessary information is provided by the documentation of the // parent classes. #ifndef DOXYGEN_SKIP_THIS SbBool SoSFVec3d::readValue(SoInput * in) { SbVec3d v; if (!sosfvec3d_read_value(in, v)) return FALSE; this->setValue(v); return TRUE; } void SoSFVec3d::writeValue(SoOutput * out) const { sosfvec3d_write_value(out, this->getValue()); } #endif // DOXYGEN_SKIP_THIS /*! Set value of vector. */ void SoSFVec3d::setValue(const double x, const double y, const double z) { this->setValue(SbVec3d(x, y, z)); } /*! Set value of vector. */ void SoSFVec3d::setValue(const double xyz[3]) { this->setValue(SbVec3d(xyz)); }