/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include "SoField.cpp" #include "SoFieldContainer.cpp" #include "SoFieldData.cpp" #include "SoMFBitMask.cpp" #include "SoMFBool.cpp" #include "SoMFColor.cpp" #include "SoMFEngine.cpp" #include "SoMFEnum.cpp" #include "SoMFFloat.cpp" #include "SoMFInt32.cpp" #include "SoMFMatrix.cpp" #include "SoMFName.cpp" #include "SoMFNode.cpp" #include "SoMFPath.cpp" #include "SoMFPlane.cpp" #include "SoMFRotation.cpp" #include "SoMFShort.cpp" #include "SoMFString.cpp" #include "SoMFTime.cpp" #include "SoMFUInt32.cpp" #include "SoMFUShort.cpp" #include "SoMFVec2f.cpp" #include "SoMFVec3f.cpp" #include "SoMFVec3d.cpp" #include "SoMFVec4f.cpp" #include "SoMField.cpp" #include "SoSFBitMask.cpp" #include "SoSFBool.cpp" #include "SoSFColor.cpp" #include "SoSFEngine.cpp" #include "SoSFEnum.cpp" #include "SoSFFloat.cpp" #include "SoSFImage.cpp" #include "SoSFImage3.cpp" #include "SoSFInt32.cpp" #include "SoSFMatrix.cpp" #include "SoSFName.cpp" #include "SoSFNode.cpp" #include "SoSFPath.cpp" #include "SoSFPlane.cpp" #include "SoSFRotation.cpp" #include "SoSFShort.cpp" #include "SoSFString.cpp" #include "SoSFTime.cpp" #include "SoSFTrigger.cpp" #include "SoSFUInt32.cpp" #include "SoSFUShort.cpp" #include "SoSFVec2s.cpp" #include "SoSFVec2f.cpp" #include "SoSFVec3s.cpp" #include "SoSFVec3f.cpp" #include "SoSFVec3d.cpp" #include "SoSFVec4f.cpp" #include "SoSFBox3s.cpp" #include "SoSFBox3f.cpp" #include "SoSField.cpp" #include "SoGlobalField.cpp" #include "shared.cpp"