#ifndef COIN_FLWWIN32_H #define COIN_FLWWIN32_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #ifndef COIN_INTERNAL #error this is a private header file #endif /* ! COIN_INTERNAL */ /* ********************************************************************** */ #include #include #ifdef __cplusplus extern "C" { #endif /* This is the glue between the FLW and the Win32 API. */ SbBool cc_flww32_initialize(void); void cc_flww32_exit(void); void * cc_flww32_get_font(const char * fontname, int sizey, float angle, float complexity); void cc_flww32_get_font_name(void * font, cc_string * str); void cc_flww32_done_font(void * font); int cc_flww32_get_glyph(void * font, unsigned int charidx); void cc_flww32_get_vector_advance(void * font, int glyph, float * x, float * y); void cc_flww32_get_bitmap_kerning(void * font, int glyph1, int glyph2, int * x, int * y); void cc_flww32_get_vector_kerning(void * font, int glyph1, int glyph2, float * x, float * y); void cc_flww32_done_glyph(void * font, int glyph); struct cc_font_bitmap * cc_flww32_get_bitmap(void * font, int glyph); struct cc_font_vector_glyph * cc_flww32_get_vector_glyph(void * font, unsigned int glyph, float complexity); #ifdef __cplusplus } #endif #endif /* !COIN_FLWWIN32_H */