/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ /*! \class SoVectorizeAction HardCopy/SoVectorizeAction.h \brief The SoVectorizeAction class is the base class for vectorizing Coin scene graphs. \ingroup hardcopy SoVectorizeAction will traverse the scene graph and convert all supported geometry into vectorized data. Subclasses can then use this data to produce vector files of different formats. Currently supported geometry: \li Triangles (polygons will be tessellated) \li Line segments \li Points (can be drawn as circles or squares) \li 2D text \li 3D text (will be converted to triangles) \li Images (from the SoImage node) The geometry will be shaded based on the OpenGL shading model, so lights and material will affect the geometry in the same way as in a standard Coin viewer. Please note that neither transparency nor texture mapping is supported yet. \since Coin 2.1 \since TGS provides HardCopy support as a separate extension for TGS Inventor. */ /*! \enum SoVectorizeAction::DimensionUnit The unit used by the scene graph. */ /*! \var SoVectorizeAction::DimensionUnit SoVectorizeAction::INCH */ /*! \var SoVectorizeAction::DimensionUnit SoVectorizeAction::MM */ /*! \var SoVectorizeAction::DimensionUnit SoVectorizeAction::METER */ /*! \enum SoVectorizeAction::Orientation The drawing orientation. */ /*! \var SoVectorizeAction::Orientation SoVectorizeAction::PORTRAIT */ /*! \var SoVectorizeAction::Orientation SoVectorizeAction::LANDSCAPE */ /*! \enum SoVectorizeAction::PageSize The size of the destination page. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A0 841 x 1189 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A1 594 x 841 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A2 420 x 594 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A3 297 x 420 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A4 210 x 297 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A5 148 x 210 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A6 105 x 148 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A7 74 x 105 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A8 52 x 74 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A9 37 x 52 mm. */ /*! \var SoVectorizeAction::PageSize SoVectorizeAction::A10 26 x 37 mm. */ /*! \enum SoVectorizeAction::PointStyle Enumerates point rendering styles. */ /*! \var SoVectorizeAction::PointStyle SoVectorizeAction::CIRCLE Render points as circles. */ /*! \var SoVectorizeAction::PointStyle SoVectorizeAction::SQUARE Render points as squares. */ /*! \fn void SoVectorizeAction::printHeader(void) const \COININTERNAL */ // ************************************************************************* #include #include "VectorizeActionP.h" #include // ************************************************************************* #define PRIVATE(p) (p->pimpl) #define PUBLIC(p) (p->publ) // ************************************************************************* SO_ACTION_SOURCE(SoVectorizeAction); // ************************************************************************* // Doc in parent void SoVectorizeAction::initClass(void) { SO_ACTION_INTERNAL_INIT_CLASS(SoVectorizeAction, SoCallbackAction); } /*! Default constructor. */ SoVectorizeAction::SoVectorizeAction(void) { PRIVATE(this) = new SoVectorizeActionP(this); SO_ACTION_CONSTRUCTOR(SoVectorizeAction); } /*! Destructor. */ SoVectorizeAction::~SoVectorizeAction() { delete PRIVATE(this); } // ************************************************************************* /*! Returns the SoVectorOutput class used by this action. The output is written to stdout by default, but you can change this by using SoVectorOutput::openFile(). */ SoVectorOutput * SoVectorizeAction::getOutput(void) const { if (PRIVATE(this)->output == NULL) { PRIVATE(this)->output = new SoVectorOutput; } return PRIVATE(this)->output; } // doc in parent void SoVectorizeAction::apply(SoNode * node) { inherited::apply(node); } // doc in parent void SoVectorizeAction::apply(SoPath * path) { inherited::apply(path); } // doc in parent void SoVectorizeAction::apply(const SoPathList & pathlist, SbBool obeysrules) { inherited::apply(pathlist, obeysrules); } /*! Begin writing a page. This will write file header information and print background (if enabled) and border. */ void SoVectorizeAction::beginPage(const SbVec2f & startpagepos, const SbVec2f & pagesize, DimensionUnit u) { PRIVATE(this)->page.startpos = to_mm(startpagepos, u); PRIVATE(this)->page.size = to_mm(pagesize, u); PRIVATE(this)->viewport.startpos = to_mm(startpagepos, u); PRIVATE(this)->viewport.size = to_mm(pagesize, u); // set up a viewport so that the aspect ratio will match the page SbVec2f s = this->getRotatedViewportSize(); float m = SbMax(s[0], s[1]); SbVec2s ss; ss[0] = (short) ((s[0] / m) * 32767.0f); ss[1] = (short) ((s[1] / m) * 32767.0f); this->setViewportRegion(SbViewportRegion(ss)); // print header and page information this->printHeader(); this->beginViewport(startpagepos, pagesize, u); if (PRIVATE(this)->background.on) this->printBackground(); } /*! End page. This will write all remaining geometry, and write the file footer. */ void SoVectorizeAction::endPage(void) { this->endViewport(); this->printFooter(); } /*! Begin writing a viewport inside the current page. \sa beginPage(), endViewport() */ void SoVectorizeAction::beginViewport(const SbVec2f & start, const SbVec2f & size, DimensionUnit u) { if (start[0] < 0.0f || start[1] < 0.0f) { PRIVATE(this)->viewport.startpos = PRIVATE(this)->page.startpos; } else { PRIVATE(this)->viewport.startpos = to_mm(start, u); } if (size[0] <= 0.0f || size[1] <= 0.0f) { PRIVATE(this)->viewport.size = PRIVATE(this)->page.size; } else { PRIVATE(this)->viewport.size = to_mm(size, u); } PRIVATE(this)->reset(); // this will set up clipping (for postscript, at least) this->printViewport(); // set up a SbViewportRegion (used by SoCallbackAction) so that the // aspect ratio will match the page SbVec2f s = this->getRotatedViewportSize(); float m = SbMax(s[0], s[1]); SbVec2s ss; ss[0] = (short) ((s[0] / m) * 32767.0f); ss[1] = (short) ((s[1] / m) * 32767.0f); this->setViewportRegion(SbViewportRegion(ss)); } /*! End writing a viewport. This will flush all vector items. */ void SoVectorizeAction::endViewport(void) { if (PRIVATE(this)->itemlist.getLength()) { PRIVATE(this)->outputItems(); PRIVATE(this)->reset(); } } /*! Will calibrate pixel based attributes (font size, line width, points size, etc) so that it will match OpenGL rendering done in \a vp. \sa setPixelSize() \sa setNominalWidth() */ void SoVectorizeAction::calibrate(const SbViewportRegion & vp) { SbVec2s vpsize = vp.getViewportSizePixels(); PRIVATE(this)->pixelimagesize = this->getPageSize()[1] / float(vpsize[1]); PRIVATE(this)->nominalwidth = this->getPageSize()[1] / float(vpsize[1]); } /*! Sets the orientation to \a o. */ void SoVectorizeAction::setOrientation(Orientation o) { PRIVATE(this)->orientation = o; } /*! Returns the current orientation. \sa setOrientation() */ SoVectorizeAction::Orientation SoVectorizeAction::getOrientation(void) const { return PRIVATE(this)->orientation; } /*! Sets the background color. If \a bg is \e FALSE, the background will not be cleared before rendering. If \a bg is \e TRUE, the background will be cleared to \a col before in beginPage(). */ void SoVectorizeAction::setBackgroundColor(SbBool bg, const SbColor & col) { PRIVATE(this)->background.on = bg; PRIVATE(this)->background.color = col; } /*! Returns if the background will be cleared or not. When this function returns \e TRUE, \a col will be set to the background color. */ SbBool SoVectorizeAction::getBackgroundColor(SbColor & col) const { col = PRIVATE(this)->background.color; return PRIVATE(this)->background.on; } /*! Sets how to convert pixel based attributes (line width and point size) to vector sizes. By default 1 pixel equals 0.35 mm. \sa calibrate() */ void SoVectorizeAction::setNominalWidth(float w, DimensionUnit u) { PRIVATE(this)->nominalwidth = to_mm(w, u); } float SoVectorizeAction::getNominalWidth(DimensionUnit u) const { return from_mm(PRIVATE(this)->nominalwidth, u); } /*! Sets how the images and 2D fonts are converted. By default 1 pixel equals 0.35 mm. \sa calibrate() */ void SoVectorizeAction::setPixelImageSize(float w, DimensionUnit u) { PRIVATE(this)->pixelimagesize = to_mm(w, u); } /*! Returns the pixel image size. \sa setPixelImageSize() */ float SoVectorizeAction::getPixelImageSize(DimensionUnit u) const { return from_mm(PRIVATE(this)->pixelimagesize, u); } /*! Sets the points rendering style. Default style is CIRCLE. */ void SoVectorizeAction::setPointStyle(const PointStyle & style) { PRIVATE(this)->pointstyle = style; } /*! Returns the points rendering style. */ SoVectorizeAction::PointStyle SoVectorizeAction::getPointStyle(void) const { return PRIVATE(this)->pointstyle; } /*! \COININTERNAL Should be overridden by subclasses to print file footer data. */ void SoVectorizeAction::printFooter(void) const { } /*! \COININTERNAL Should be overridden by subclasses to print background data. */ void SoVectorizeAction::printBackground(void) const { } /*! \COININTERNAL Should be overridden by subclasses to set up the current page viewport. */ void SoVectorizeAction::printViewport(void) const { } /*! \COININTERNAL Should be overridden by subclasses to print an item. */ void SoVectorizeAction::printItem(const SoVectorizeItem * item) const { } /*! Convenience method for subclasses. Will return the viewport startpos, taking the orientation into account */ SbVec2f SoVectorizeAction::getRotatedViewportStartpos(void) const { SbVec2f p = PRIVATE(this)->viewport.startpos; if (this->getOrientation() == LANDSCAPE) SbSwap(p[0], p[1]); return p; } /*! Convenience method for subclasses. Will return the viewport size, taking the orientation into account */ SbVec2f SoVectorizeAction::getRotatedViewportSize(void) const { SbVec2f p = PRIVATE(this)->viewport.size; if (this->getOrientation() == LANDSCAPE) SbSwap(p[0], p[1]); return p; } /*! Should be used by subclasses to set the SoVectorOutput instance that should be used. */ void SoVectorizeAction::setOutput(SoVectorOutput * output) { if (PRIVATE(this)->output) { delete PRIVATE(this)->output; } PRIVATE(this)->output = output; } /*! Converts pixels to normalized units. */ float SoVectorizeAction::pixelsToUnits(const int pixels) { float mm = this->getPixelImageSize() * pixels; float ps = this->getPageSize()[1]; return mm / ps; } /*! Returns the current page startpos. */ const SbVec2f & SoVectorizeAction::getPageStartpos(void) const { return PRIVATE(this)->page.startpos; } /*! Returns the current page size. */ const SbVec2f & SoVectorizeAction::getPageSize(void) const { return PRIVATE(this)->page.size; } /*! Returns the bps tree used to store triangle and line vertices. */ const SbBSPTree & SoVectorizeAction::getBSPTree(void) const { return PRIVATE(this)->bsp; } void SoVectorizeAction::beginStandardPage(const PageSize & pagesize, const float border) { static int a_table[] = { // A0 - A10 841, 1189, 594, 841, 420, 594, 297, 420, 210, 297, 148, 210, 105, 148, 74, 105, 52, 74, 37, 52, 26, 37, // B0 - B10 (might add later) }; int idx = (int) pagesize; assert(idx >=0 && idx <= 10); float xdim = (float) a_table[idx*2]; float ydim = (float) a_table[idx*2+1]; this->beginPage(SbVec2f(border, border), SbVec2f(xdim-2.0f*border, ydim-2.0f*border), MM); } /*! Sets the drawing dimensions. You can use this and setStartPosition() instead of using beginViewport(). Provided for TGS OIV compatibility. \sa beginViewport() */ void SoVectorizeAction::setDrawingDimensions(const SbVec2f & d, DimensionUnit u) { PRIVATE(this)->viewport.size = to_mm(d, u); } /*! Returns the current drawing dimensions. */ SbVec2f SoVectorizeAction::getDrawingDimensions(DimensionUnit u) const { return from_mm(PRIVATE(this)->viewport.size, u); } /*! Sets the drawing staring position. You can use this and setDrawingDimensions() instead of using beginViewport(). Provided for TGS OIV compatibility. */ void SoVectorizeAction::setStartPosition(const SbVec2f & p, DimensionUnit u) { PRIVATE(this)->viewport.startpos = to_mm(p, u); } /*! Returns the current drawing starting position. */ SbVec2f SoVectorizeAction::getStartPosition(DimensionUnit u) const { return from_mm(PRIVATE(this)->viewport.startpos, u); } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setColorTranslationMethod(ColorTranslationMethod method) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ SoVectorizeAction::ColorTranslationMethod SoVectorizeAction::getColorTranslationMethod(void) const { return AS_IS; } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setLineEndStyle(EndLineStyle style) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ SoVectorizeAction::EndLineStyle SoVectorizeAction::getLineEndStyle(void) const { return BUTT_END; } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setLineJoinsStyle(JoinLineStyle style) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ SoVectorizeAction::JoinLineStyle SoVectorizeAction::getLineJoinsStyle(void) const { return NO_JOIN; } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setHLHSRMode(HLHSRMode mode) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ SoVectorizeAction::HLHSRMode SoVectorizeAction::getHLHSRMode(void) const { return HLHSR_PAINTER; } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setBorder(float width) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setBorder (float width, SbColor color) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setMiterLimit(float limit) { } float SoVectorizeAction::getMiterLimit(void) const { return 0.0f; } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setPenDescription(int num_pens, const SbColor* colors, const float * widths, DimensionUnit u) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::getPenDescription(SbColor * colors, float * widths, DimensionUnit u) const { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ int SoVectorizeAction::getPenNum(void) const { return 0; } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::setColorPriority(SbBool priority) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ SbBool SoVectorizeAction::getColorPriority(void) const { return FALSE; } /*! Not implemented yet. Provided for TGS OIV compatibility. */ void SoVectorizeAction::enableLighting(SbBool flag) { } /*! Not implemented yet. Provided for TGS OIV compatibility. */ SbBool SoVectorizeAction::isLightingEnabled(void) const { return TRUE; } #undef PRIVATE #undef PUBLIC // *************************************************************************