/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #ifdef HAVE_CONFIG_H #include #endif // HAVE_CONFIG_H #ifdef HAVE_WGL #include #include #include "SoOffscreenWGLData.h" // Pixels-pr-mm. SbVec2f SoOffscreenWGLData::getResolution(void) { HDC devctx = CreateCompatibleDC(NULL); if (devctx == NULL) { SoDebugError::postWarning("SoOffscreenWGLData::getResolution", "Couldn't create a device context."); return SbVec2f(72.0f / 25.4f, 72.0f / 25.4f); // fall back to 72dpi } float resx = (float)GetDeviceCaps(devctx, LOGPIXELSX); float resy = (float)GetDeviceCaps(devctx, LOGPIXELSY); (void)DeleteDC(devctx); return SbVec2f(resx / 25.4f, resy / 25.4f); } #endif // HAVE_WGL