/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #include "SoAnnotation.cpp" #include "SoAntiSquish.cpp" #include "SoArray.cpp" #include "SoBaseColor.cpp" #include "SoBlinker.cpp" #include "SoBumpMap.cpp" #include "SoBumpMapCoordinate.cpp" #include "SoBumpMapTransform.cpp" #include "SoCallback.cpp" #include "SoCamera.cpp" #include "SoClipPlane.cpp" #include "SoColorIndex.cpp" #include "SoComplexity.cpp" #include "SoCoordinate3.cpp" #include "SoCoordinate4.cpp" #include "SoDirectionalLight.cpp" #include "SoDrawStyle.cpp" #include "SoEnvironment.cpp" #include "SoEventCallback.cpp" #include "SoExtSelection.cpp" #include "SoFile.cpp" #include "SoFont.cpp" #include "SoFontStyle.cpp" #include "SoGroup.cpp" #include "SoInfo.cpp" #include "SoLOD.cpp" #include "SoLabel.cpp" #include "SoLevelOfDetail.cpp" #include "SoLight.cpp" #include "SoLightModel.cpp" #include "SoLinearProfile.cpp" #include "SoListener.cpp" #include "SoLocateHighlight.cpp" #include "SoMaterial.cpp" #include "SoMaterialBinding.cpp" #include "SoMatrixTransform.cpp" #include "SoMultipleCopy.cpp" #include "SoNode.cpp" #include "SoNormal.cpp" #include "SoNormalBinding.cpp" #include "SoNurbsProfile.cpp" #include "SoOrthographicCamera.cpp" #include "SoPackedColor.cpp" #include "SoPathSwitch.cpp" #include "SoPendulum.cpp" #include "SoPerspectiveCamera.cpp" #include "SoPickStyle.cpp" #include "SoPointLight.cpp" #include "SoPolygonOffset.cpp" #include "SoProfile.cpp" #include "SoProfileCoordinate2.cpp" #include "SoProfileCoordinate3.cpp" #include "SoResetTransform.cpp" #include "SoRotation.cpp" #include "SoRotationXYZ.cpp" #include "SoRotor.cpp" #include "SoScale.cpp" #include "SoSceneTexture2.cpp" #include "SoSelection.cpp" #include "SoSeparator.cpp" #include "SoShapeHints.cpp" #include "SoShuttle.cpp" #include "SoSpotLight.cpp" #include "SoSurroundScale.cpp" #include "SoSwitch.cpp" #include "SoTexture2.cpp" #include "SoTexture2Transform.cpp" #include "SoTexture3.cpp" #include "SoTexture3Transform.cpp" #include "SoTextureCombine.cpp" #include "SoTextureCoordinate2.cpp" #include "SoTextureCoordinate3.cpp" #include "SoTextureCoordinateBinding.cpp" #include "SoTextureCoordinateCube.cpp" #include "SoTextureCoordinateSphere.cpp" #include "SoTextureCoordinateCylinder.cpp" #include "SoTextureCoordinateDefault.cpp" #include "SoTextureCoordinateEnvironment.cpp" #include "SoTextureCoordinateFunction.cpp" #include "SoTextureCoordinatePlane.cpp" #include "SoTextureScalePolicy.cpp" #include "SoTextureUnit.cpp" #include "SoTransform.cpp" #include "SoTransformSeparator.cpp" #include "SoTransformation.cpp" #include "SoTranslation.cpp" #include "SoTransparencyType.cpp" #include "SoUnits.cpp" #include "SoUnknownNode.cpp" #include "SoVertexProperty.cpp" #include "SoWWWAnchor.cpp" #include "SoWWWInline.cpp"