/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ /*! \class SoVertexShape SoVertexShape.h Inventor/nodes/SoVertexShape.h \brief The SoVertexShape class is the superclass for all vertex based shapes. \ingroup nodes Basically, every polygon-, line- or point-based shape will inherit this class. It contains methods for organizing the normal cache, and also holds the SoVertexShape::vertexProperty field which can be used to set vertex data inside the node. */ #include #include #include #include #include #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include #endif // HAVE_CONFIG_H #ifdef COIN_THREADSAFE #include #endif // COIN_THREADSAFE /*! \var SoSFNode SoVertexShape::vertexProperty If you set the vertexProperty field, it should be with an SoVertexProperty node. Otherwise it will simply be ignored. Nodetypes inheriting SoVertexShape will then get their coordinate data from the vertexProperty node instead of from the global traversal state. The vertexProperty field of SoVertexShape-derived nodes breaks somewhat with the basic design of Open Inventor, as its contents are not passed to the global state. This is done to provide a simple path to highly optimized rendering of vertexbased shapes. \sa SoVertexProperty \since Coin 1.0 \since SGI Inventor v2.1 */ #ifndef DOXYGEN_SKIP_THIS class SoVertexShapeP { public: SoVertexShapeP(void) #ifdef COIN_THREADSAFE : normalcachemutex(SbRWMutex::READ_PRECEDENCE) #endif // COIN_THREADSAFE { } SoNormalCache * normalcache; #ifdef COIN_THREADSAFE SbRWMutex normalcachemutex; #endif // COIN_THREADSAFE }; #endif // DOXYGEN_SKIP_THIS SO_NODE_ABSTRACT_SOURCE(SoVertexShape); #undef THIS #define THIS this->pimpl /*! Constructor. */ SoVertexShape::SoVertexShape(void) { THIS = new SoVertexShapeP; THIS->normalcache = NULL; SO_NODE_INTERNAL_CONSTRUCTOR(SoVertexShape); SO_NODE_ADD_FIELD(vertexProperty, (NULL)); } /*! Destructor. */ SoVertexShape::~SoVertexShape() { if (THIS->normalcache) THIS->normalcache->unref(); delete THIS; } // doc from superclass void SoVertexShape::initClass(void) { SO_NODE_INTERNAL_INIT_ABSTRACT_CLASS(SoVertexShape, SO_FROM_INVENTOR_1); } // Documented in superclass. void SoVertexShape::notify(SoNotList * nl) { this->readLockNormalCache(); if (THIS->normalcache) THIS->normalcache->invalidate(); this->readUnlockNormalCache(); inherited::notify(nl); } // This documentation block has a copy in vrml97/VertexShape.cpp. /*! \COININTERNAL Subclasses should override this method to generate default normals using the SoNormalBundle class. \c TRUE should be returned if normals were generated, \c FALSE otherwise. Default method returns \c FALSE. \COIN_FUNCTION_EXTENSION */ SbBool SoVertexShape::generateDefaultNormals(SoState *, SoNormalBundle *) { return FALSE; } // This documentation block has a copy in vrml97/VertexShape.cpp. /*! \COININTERNAL Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return \c TRUE if normals were generated, \c FALSE otherwise. Default method just returns \c FALSE. \COIN_FUNCTION_EXTENSION */ SbBool SoVertexShape::generateDefaultNormals(SoState * /* state */, SoNormalCache * /* nc */) { return FALSE; } // doc from superclass SbBool SoVertexShape::shouldGLRender(SoGLRenderAction * action) { return SoShape::shouldGLRender(action); } /*! Sets normal cache to contain the normals specified by \a normals and \a num, and forces cache dependencies on coordinates, shape hints and crease angle. */ void SoVertexShape::setNormalCache(SoState * const state, const int num, const SbVec3f * normals) { this->writeLockNormalCache(); if (THIS->normalcache) THIS->normalcache->unref(); // create new normal cache with no dependencies state->push(); THIS->normalcache = new SoNormalCache(state); THIS->normalcache->ref(); THIS->normalcache->set(num, normals); // force element dependencies (void) SoCoordinateElement::getInstance(state); (void) SoShapeHintsElement::getVertexOrdering(state); (void) SoCreaseAngleElement::get(state); state->pop(); this->writeUnlockNormalCache(); } /*! Returns the current normal cache, or NULL if there is none. */ SoNormalCache * SoVertexShape::getNormalCache(void) const { return THIS->normalcache; } /*! Convenience method that can be used by subclasses to return or create a normal cache. If the current cache is not valid, it takes care of unrefing the old cache and pushing and popping the state to create element dependencies when creating the new cache. When returning from this method, the normal cache will be read locked, and the caller should call readUnlockNormalCache() when the normals in the cache is no longer needed. \COIN_FUNCTION_EXTENSION \since Coin 2.0 */ SoNormalCache * SoVertexShape::generateAndReadLockNormalCache(SoState * const state) { this->readLockNormalCache(); if (THIS->normalcache && THIS->normalcache->isValid(state)) { return THIS->normalcache; } this->readUnlockNormalCache(); this->writeLockNormalCache(); SbBool storeinvalid = SoCacheElement::setInvalid(FALSE); if (THIS->normalcache) THIS->normalcache->unref(); state->push(); // need to push for cache dependencies THIS->normalcache = new SoNormalCache(state); THIS->normalcache->ref(); SoCacheElement::set(state, THIS->normalcache); // // See if the node supports the Coin-way of generating normals // if (!generateDefaultNormals(state, THIS->normalcache)) { // FIXME: implement SoNormalBundle if (generateDefaultNormals(state, (SoNormalBundle *)NULL)) { // FIXME: set generator in normal cache } } state->pop(); // don't forget this pop SoCacheElement::setInvalid(storeinvalid); this->writeUnlockNormalCache(); this->readLockNormalCache(); return THIS->normalcache; } /*! Convenience method that returns the current coordinate and normal element. This method is not part of the OIV API. */ void SoVertexShape::getVertexData(SoState * state, const SoCoordinateElement *& coords, const SbVec3f *& normals, const SbBool neednormals) { coords = SoCoordinateElement::getInstance(state); assert(coords); normals = NULL; if (neednormals) { normals = SoNormalElement::getInstance(state)->getArrayPtr(); } } // doc from superclass void SoVertexShape::write(SoWriteAction * action) { inherited::write(action); } /*! Read lock the normal cache. This method should be called before fetching the normal cache (using getNormalCache()). When the cached normals are no longer needed, readUnlockNormalCache() must be called. It is also possible to use generateAndReadLockNormalCache(). \COIN_FUNCTION_EXTENSION \sa readUnlockNormalCache() \since Coin 2.0 */ void SoVertexShape::readLockNormalCache(void) { #ifdef COIN_THREADSAFE THIS->normalcachemutex.readLock(); #endif // COIN_THREADSAFE } /*! Read unlock the normal cache. Should be called when the read-locked cached normals are no longer needed. \sa readLockNormalCache() \since Coin 2.0 */ void SoVertexShape::readUnlockNormalCache(void) { #ifdef COIN_THREADSAFE THIS->normalcachemutex.readUnlock(); #endif // COIN_THREADSAFE } // write lock normal cache void SoVertexShape::writeLockNormalCache(void) { #ifdef COIN_THREADSAFE THIS->normalcachemutex.writeLock(); #endif // COIN_THREADSAFE } // write unlock normal cache void SoVertexShape::writeUnlockNormalCache(void) { #ifdef COIN_THREADSAFE THIS->normalcachemutex.writeUnlock(); #endif // COIN_THREADSAFE } #undef THIS