#ifndef COIN_SOSHAPE_BIGTEXTURE_H #define COIN_SOSHAPE_BIGTEXTURE_H /**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #ifndef COIN_INTERNAL #error this is a private header file #endif /* !COIN_INTERNAL */ #include #include #include class SoGLBigImage; class SoState; class SoPrimitiveVertex; class SoMaterialBundle; class SoShape; class SbClip; class SbVec3f; // FIXME: this class will also be part of the global namespace of // the compiled Coin library (at least when compiled to a UNIX-style // library). That should be avoided. 20020220 mortene. class soshape_bigtexture { public: soshape_bigtexture(void); ~soshape_bigtexture(); void beginShape(SoGLBigImage * image, const float quality); void triangle(SoState * state, const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2, const SoPrimitiveVertex * v3); SbBool endShape(SoState * state, SoShape * shape, SoMaterialBundle & mb); private: void clip_triangles(SoState * state); void handle_triangle(SoState * state, SoPrimitiveVertex * v1, SoPrimitiveVertex * v2, SoPrimitiveVertex * v3, const int wrap[2], const int transs, const int transt); SbList vertexlist; class bt_region { public: SbVec2f start, end, tcmul; SbPlane planes[4]; SbList pvlist; SbList facelist; }; SbList * pvlist; int pvlistcnt; SbClip * clipper; SoGLBigImage * image; float quality; bt_region * regions; int numallocregions; int numregions; SoPrimitiveVertex * get_new_pv(void); static void * clipcb(const SbVec3f & v0, void * vdata0, const SbVec3f & v1, void * vdata1, const SbVec3f & newvertex, void * userdata); }; #endif // !COIN_SOSHAPE_BIGTEXTURE_H