/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #ifdef HAVE_CONFIG_H #include #endif // HAVE_CONFIG_H #ifdef HAVE_VRML97 /*! \class SoVRMLSensor SoVRMLSensor.h Inventor/VRMLnodes/SoVRMLSensor.h \brief The SoVRMLSensor class is an abstract superclass for VRML sensors. */ #include #include #include SO_NODE_ABSTRACT_SOURCE(SoVRMLSensor); void SoVRMLSensor::initClass(void) { SO_NODE_INTERNAL_INIT_ABSTRACT_CLASS(SoVRMLSensor, SO_VRML97_NODE_TYPE); } SoVRMLSensor::SoVRMLSensor(void) { SO_NODE_CONSTRUCTOR(SoVRMLSensor); SO_VRMLNODE_ADD_EVENT_OUT(isActive); // DragSensor reads from this field. Initialize it. this->isActive = FALSE; SO_VRMLNODE_ADD_EXPOSED_FIELD(enabled, (TRUE)); } SoVRMLSensor::~SoVRMLSensor() { } #endif // HAVE_VRML97