/**************************************************************************\ * * This file is part of the Coin 3D visualization library. * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * ("GPL") version 2 as published by the Free Software Foundation. * See the file LICENSE.GPL at the root directory of this source * distribution for additional information about the GNU GPL. * * For using Coin with software that can not be combined with the GNU * GPL, and for taking advantage of the additional benefits of our * support services, please contact Systems in Motion about acquiring * a Coin Professional Edition License. * * See http://www.coin3d.org/ for more information. * * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY. * http://www.sim.no/ sales@sim.no coin-support@coin3d.org * \**************************************************************************/ #ifdef HAVE_CONFIG_H #include #endif // HAVE_CONFIG_H #ifdef HAVE_VRML97 /*! \class SoVRMLVertexPoint SoVRMLVertexPoint.h Inventor/VRMLnodes/SoVRMLVertexPoint.h \brief The SoVRMLVertexPoint class is a superclass for point based VRML shapes. */ /*! \var SoSFNode SoVRMLVertexPoint::coord Should contain an SoVRMLCoordinate node. */ /*! \var SoSFNode SoVRMLVertexPoint::color Can contain an SoVRMLColor node when color per point is needed. */ #include #include #include #include #include #include SO_NODE_ABSTRACT_SOURCE(SoVRMLVertexPoint); // Doc in parent void SoVRMLVertexPoint::initClass(void) { SO_NODE_INTERNAL_INIT_ABSTRACT_CLASS(SoVRMLVertexPoint, SO_VRML97_NODE_TYPE); } /*! Constructor. */ SoVRMLVertexPoint::SoVRMLVertexPoint(void) { SO_VRMLNODE_INTERNAL_CONSTRUCTOR(SoVRMLVertexPoint); SO_VRMLNODE_ADD_EXPOSED_FIELD(coord, (NULL)); SO_VRMLNODE_ADD_EXPOSED_FIELD(color, (NULL)); } /*! Destructor. */ SoVRMLVertexPoint::~SoVRMLVertexPoint() { } // Doc in parent void SoVRMLVertexPoint::doAction(SoAction * action) { SoNode * node; node = this->coord.getValue(); if (node) node->doAction(action); node = this->color.getValue(); if (node) node->doAction(action); } // Doc in parent void SoVRMLVertexPoint::GLRender(SoGLRenderAction * action) { SoNode * node; node = this->coord.getValue(); if (node) node->GLRender(action); node = this->color.getValue(); if (node) node->GLRender(action); } // Doc in parent void SoVRMLVertexPoint::getBoundingBox(SoGetBoundingBoxAction * action) { inherited::getBoundingBox(action); } // Doc in parent void SoVRMLVertexPoint::callback(SoCallbackAction * action) { inherited::callback(action); } // Doc in parent void SoVRMLVertexPoint::pick(SoPickAction * action) { inherited::pick(action); } // Doc in parent void SoVRMLVertexPoint::notify(SoNotList * list) { inherited::notify(list); } // Doc in parent void SoVRMLVertexPoint::computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center) { SoVRMLCoordinate * node = (SoVRMLCoordinate*) this->coord.getValue(); if (node == NULL) return; int num = node->point.getNum(); const SbVec3f * coords = node->point.getValues(0); box.makeEmpty(); while (num--) { box.extendBy(*coords++); } if (!box.isEmpty()) center = box.getCenter(); } // Doc in parent void SoVRMLVertexPoint::getPrimitiveCount(SoGetPrimitiveCountAction * action) { if (!this->shouldPrimitiveCount(action)) return; SoVRMLCoordinate * c = (SoVRMLCoordinate*) this->coord.getValue(); if (c) { action->addNumPoints(c->point.getNum()); } } // Doc in parent SbBool SoVRMLVertexPoint::shouldGLRender(SoGLRenderAction * action) { if (this->coord.getValue() == NULL) return FALSE; return inherited::shouldGLRender(action); } #endif // HAVE_VRML97