'\" '\" Copyright (c) 1997 Maorong Zou '\" .TH EZ_ActivateWidget 3 "" EZWGL "EZWGL Functions" .BS .SH NAME EZ_ActivateWidget, EZ_DeActivateWidget \- active/de-activate a widget. .SH SYNOPSIS .nf .B #include .sp .BI "void EZ_ActivateWidget( EZ_Widget " *widget ) .BI "void EZ_DeActivateWidget( EZ_Widget " *widget ) .BI "void EZ_ActivateChildren( EZ_Widget " *widget ) .BI "void EZ_DeActivateChildren( EZ_Widget " *widget ) .BI "void EZ_ActivateSibling( EZ_Widget " *widget ) .BI "void EZ_DeActivateSibling( EZ_Widget " *widget ) .SH ARGUMENTS \fIwidget\fR Specifies an EZ widget. .sp .SH DESCRIPTION .PP \fBEZ_DeActivateWidget\fR de-activate a widget. If \fIwidget\fR is currently visible, it is removed from the display. A de-activated widget will remain invisible until it is re-activated. .PP \fBEZ_ActivateWidget\fR re-activate a widget. If the parent of \fIwidget\fR is visible, its window will be immediately mapped. Otherwise, it will be made visible when its parent is displayed or \fBEZ_DisplayWidget\fR is called on it. .PP \fBEZ_DeActivateChildren\fR de-activate all children of \fIwidget\fR. .PP \fBEZ_ActivateChildren\fR re-activate all children of \fIwidget\fR. .PP .SH "SEE ALSO" EZ_DisplayWidget(3) .br EZ_HideWidget(3)