'\" '\" Copyright (c) 1997 Maorong Zou '\" .TH EZ_DnDGetDragConversionTargets 3 "" EZWGL "EZWGL Functions" .BS .SH NAME EZ_DnDGetDragConversionTargets \- return the lists of targets the drag converts .SH SYNOPSIS .nf .B #include .sp .BI "void EZ_DnDGetDragConversionTargets(Atom **" targets_ret ", int **" ntargets_return .BI " int *" modifier_return ) .SH ARGUMENTS \fItargets_return\fR returns the array of targets. .sp \fIntargets_return\fR returns the number of entries in \fItarget_return\fR. .sp \fImodfier_return\fR returns the modifier masks for the current DnD session. .SH DESCRIPTION .PP \fBEZ_DnDGetDragConversionTargets\fR returns the list of targets the current drag converts. If DnD is not currently active, the returned values are random. This procedure is intended for to be used by Drag-Start-Filters and Drop-Start-Filters to select best conversion targets. .PP .SH "SEE ALSO" EZ_GetDnDDropLocation(3), EZ_DnDGetMatchedConversionTargets(3) .br