'\" '\" Copyright (c) 1997 Maorong Zou '\" .TH EZ_GetDnDDragSrcXYOffset 3 "" EZWGL "EZWGL Functions" .BS .SH NAME EZ_GetDnDDragSrcXYOffset \- return the location of the mouse pointer relative to the upper left corner of the drag .SH SYNOPSIS .nf .B #include .sp .BI "void EZ_GetDnDDragSrcXYOffset(int *" x_return ", int *" y_return ) .SH ARGUMENTS \fIx_return\fR, \fIy_return\fR Specify the return for the XY offset. .SH DESCRIPTION .PP \fBEZ_GetDnDDragSrcXYOffset\fR returns the location of the mouse pointer relative to the upper-left corner of the dragged object. If DnD is not currently active, it returns the offset corresponding to the previous drag. .PP .SH "SEE ALSO" EZ_GetDnDDropLocation(3),EZ_WidgetAddDnDDataEncoder(3) .br