'\" '\" Copyright (c) 1997 Maorong Zou '\" .TH EZ_GetGLImageWindow "" EZWGL "EZWGL Functions" .BS .SH NAME EZ_GetGLImageWindow, EZ_GetGLImageXWindow \- create a GL Image from the current active 3D canvas .SH SYNOPSIS .nf .B #include .sp .BI "void EZ_GetGLImageWindow(int " x ", int " y ", int " w ", int " h, .BI " EZ_GLImage *" image_ret ) .sp .BI "void EZ_GetGLImageXWindow(int " x ", int " y ", int " w ", int " h, .BI " EZ_GLImage *" image_ret ) .SH ARGUMENTS \fIx,y,w,h\fR Specifies a region in the current active 3D canvas. .sp \fIimage_ret\fR Specifies the return for the GL image. .sp \fIcursor\fR Specifies a cursor id. .SH DESCRIPTION .PP \fBEZ_GetGLImageWindow\fR creates a GL image copied from the specified region in the current active 3D canvas widget. The coordinates here is measured from the lower-left corner of the 3D canvas. .PP \fBEZ_GetGLImageXWindow\fR creates a GL image copied from the specified region in the current active 3D canvas widget. The coordinates here is measured from the upper-left corner of the 3D canvas. .SH "SEE ALSO" EZ_PutGLImage(3), EZ_CreateGLImage(3) .br