'\" '\" Copyright (c) 1997 Maorong Zou '\" .TH EZ_Ortho2 3 "" EZWGL "EZWGL Functions" .BS .SH NAME EZ_Ortho2 \- multiply the current matrix by an orthogonal projection matrix .SH SYNOPSIS .nf .B #include .sp .BI "void EZ_Ortho(float " left ", float " right ", float " bottom, float " top ) .SH ARGUMENTS \fIleft\fR ,\fIright\fR Specify the coordinate of the left and right clipping planes. .sp \fIbottom\fR ,\fItop\fR Specify the coordinate of the bottom and top clipping planes. .sp .SH DESCRIPTION This function is equivalent to .sp .in +5 EZ_Ortho(left, right, bottom, top, 0, 1) .in -5 .SH "SEE ALSO" EZ_Rotate(3), EZ_Translate(3), EZ_LookAt(3), EZ_Frustum(3), EZ_MultMatrix(3), EZ_MatrixMode(3), EZ_Perspective(3)