'\" '\" Copyright (c) 1997 Maorong Zou '\" .TH EZ_PolygonMode 3 "" EZWGL "EZWGL Functions" .BS .SH NAME EZ_PolygonMode \- select a rendering mode for polygons .SH SYNOPSIS .nf .B #include .sp .BI "void EZ_PolygonMode(int " face ", int " mode ) .SH ARGUMENTS \fIface\fR Specifies the polygons \fImode\fR applies to. Must be one of EZ_FRONT, EZ_BACK or EZ_FRONT_AND_BACK. .sp \fImode\fR Specifies a rendering mode. Must be one of EZ_FILL, EZ_LINES or EZ_POINTS. .SH DESCRIPTION .PP \fIEZ_PolygonMode\fR selects a rendering mode for polygins. \fIface\fR determines which facing polygons \fImode\fR applies to. If \fIface\fR is EZ_BACK, \fImode\fR only applies to back facing polygons. \fImode\fR determines how subsequent polygons are rasterized. If \fImode\fR is EZ_LINES, only the edges of subsequent \fIface\fR facing polygons are rasterized. .SH "SEE ALSO" EZ_Vertex3f(3), EZ_Normal3f(3), EZ_Color3f(3), EZ_CullFace(3), EZ_FrontFace(3)