'\" '\" Copyright (c) 1997 Maorong Zou '\" .TH EZ_WaitCursor "" EZWGL "EZWGL Functions" .BS .SH NAME EZ_WaitCursor, EZ_NormalCursor \- retrieve a cursor id .SH SYNOPSIS .nf .B #include .sp .BI "void EZ_WaitCursor(EZ_Widget *" widget ", Cursor " cursor ) .sp .BI "void EZ_BusyCursor(EZ_Widget *" widget ", Cursor " cursor ", int " timeout ) .sp .BI "void EZ_NormalCursor(EZ_Widget *" widget ) .SH ARGUMENTS \fIwidget\fR Specifies a widget. .sp \fICursor\fR Specifies an X cursor id. .sp \fItimeout\fR Specifies a timeout, in seconds. .SH DESCRIPTION .PP \fBEZ_WaitCursor\fR redefines the cursor for all widget windows in the hiearchy \fIwidget\fR resides to the specified cursor. If \fIcursor\fR is None, it restores the cursors for all the widgets in the hierarchy. .PP \fBEZ_BusyCursor\fR behaves the same as \fBEZ_WaitCursor\fR, except that it wait only for the specified number of seconds. .PP \fBEZ_NormalCursor\fR is equivalent to \fBEZ_WaitCursor(widget, None)\fR. .SH "SEE ALSO" EZ_GetCursor(3), EZ_CreateCursorFromBitmapFile(3) .br