//------------------------------------------------------------------------------ /** * @file itransform.h * @author Authors name * @brief Brief description of the file contents * * Last change by: $Author: pgregory $ * Last change date: $Date: 2006-04-04 12:54:44 +0000 (Tue, 04 Apr 2006) $ */ //------------------------------------------------------------------------------ #ifndef ___itransform_Loaded___ #define ___itransform_Loaded___ #include "aqsis.h" #include START_NAMESPACE( Aqsis ) struct IqTransform { virtual ~IqTransform() {} /** Get a writable copy of this, if the reference count is greater than 1 * create a new copy and retirn that. */ // virtual void SetCurrentTransform( TqFloat time, const CqMatrix& matTrans ) = 0;; // virtual void ConcatCurrentTransform( TqFloat time, const CqMatrix& matTrans ) = 0; virtual const CqMatrix& matObjectToWorld( TqFloat time ) const = 0; virtual TqFloat Time( TqInt index ) const = 0; virtual TqInt cTimes() const = 0; /** Set the handedness of the current transform */ virtual TqBool GetHandedness(TqFloat time) const=0; /** Flip the handedness of the current coordinate system. */ // virtual void FlipHandedness(TqFloat time)=0; }; typedef boost::shared_ptr IqTransformPtr; END_NAMESPACE( Aqsis ) #endif // ___itransform_Loaded___