# Specify options HEADER GL/gl.h HEADER GL/glext.h HEADER GL/glx.h HEADER src/data/overrides.h HEADER src/gldump.h HEADER src/gltypes.h HEADER src/glstate.h LIBRARY libGL.so LIMIT gl[A-Z][a-z].*|glX.* INCLUDE bc/alias.bc INCLUDE @srcdir@/bc/core1_1.bc INCLUDE @srcdir@/bc/GL_ARB_multitexture.bc INCLUDE @srcdir@/bc/GL_ARB_shader_objects.bc INCLUDE @srcdir@/bc/GL_ARB_texture_compression.bc INCLUDE @srcdir@/bc/GL_ARB_imaging.bc INCLUDE @srcdir@/bc/GL_ARB_occlusion_query.bc INCLUDE @srcdir@/bc/GL_ARB_vertex_buffer_object.bc INCLUDE @srcdir@/bc/GL_ARB_vertex_program.bc INCLUDE @srcdir@/bc/GL_ATI_draw_buffers.bc INCLUDE @srcdir@/bc/GL_EXT_blend_func_separate.bc INCLUDE @srcdir@/bc/GL_EXT_draw_buffers2.bc INCLUDE @srcdir@/bc/GL_EXT_draw_instanced.bc INCLUDE @srcdir@/bc/GL_EXT_draw_range_elements.bc INCLUDE @srcdir@/bc/GL_EXT_geometry_shader4.bc INCLUDE @srcdir@/bc/GL_EXT_multi_draw_arrays.bc INCLUDE @srcdir@/bc/GL_EXT_secondary_color.bc INCLUDE @srcdir@/bc/GL_EXT_texture3D.bc INCLUDE @srcdir@/bc/GL_EXT_framebuffer_object.bc INCLUDE @srcdir@/bc/GL_NV_transform_feedback.bc INCLUDE @srcdir@/bc/glsl1_20.bc INCLUDE @srcdir@/bc/glx.bc INCLUDE @srcdir@/bc/GLX_ARB_get_proc_address.bc INCLUDE @srcdir@/bc/GLX_SGI_make_current_read.bc INCLUDE @srcdir@/bc/GLX_SGIX_fbconfig.bc INCLUDE @srcdir@/bc/GLX_SGIX_pbuffer.bc