/* BuGLe: an OpenGL debugging tool * Copyright (C) 2004-2007 Bruce Merry * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* Functions in gldb-gui that deal with the texture viewer. Generic image * handling code is in gldb-gui-image.c */ #if HAVE_CONFIG_H # include #endif #if HAVE_GTKGLEXT /* FIXME: Not sure if this is the correct definition of GETTEXT_PACKAGE... */ #ifndef GETTEXT_PACKAGE # define GETTEXT_PACKAGE "bugle00" #endif #include "glee/GLee.h" #include #include #include #include #include #include #include "common/safemem.h" #include "common/protocol.h" #include "common/bool.h" #include "common/radixtree.h" #include "gldb/gldb-common.h" #include "gldb/gldb-channels.h" #include "gldb/gldb-gui.h" #include "gldb/gldb-gui-image.h" #include "gldb/gldb-gui-texture.h" struct _GldbTexturePane { GldbPane parent; /* private */ gboolean dirty; GtkWidget *top_widget; GtkWidget *id, *level; GldbGuiImageViewer *viewer; GldbGuiImage active; /* visible on the screen */ GldbGuiImage progressive; /* currently being assembled */ }; struct _GldbTexturePaneClass { GldbPaneClass parent; }; #define TEXTURE_CALLBACK_FLAG_FIRST 1 #define TEXTURE_CALLBACK_FLAG_LAST 2 #define TEXTURE_CALLBACK_FLAG_REMAP 4 enum { COLUMN_TEXTURE_ID_ID, COLUMN_TEXTURE_ID_TARGET, COLUMN_TEXTURE_ID_LEVELS, COLUMN_TEXTURE_ID_CHANNELS, COLUMN_TEXTURE_ID_BOLD, COLUMN_TEXTURE_ID_TEXT }; typedef struct { GldbTexturePane *pane; GLenum target; GLenum face; GLuint level; uint32_t channels; guint32 flags; /* The following attributes are set for the first of a set, to allow * the image to be suitably allocated */ GldbGuiImageType type; int nlevels; int nplanes; } texture_callback_data; static gboolean gldb_texture_pane_response_callback(gldb_response *response, gpointer user_data) { gldb_response_data_texture *r; texture_callback_data *data; GLenum format; uint32_t channels; GldbGuiImageLevel *level; GldbTexturePane *pane; GdkGLContext *glcontext; GdkGLDrawable *gldrawable; r = (gldb_response_data_texture *) response; data = (texture_callback_data *) user_data; pane = data->pane; if (data->flags & TEXTURE_CALLBACK_FLAG_FIRST) { gldb_gui_image_clear(&pane->progressive); gldb_gui_image_allocate(&pane->progressive, data->type, data->nlevels, data->nplanes); pane->viewer->current = NULL; } if (response->code != RESP_DATA || !r->length) { /* FIXME: tag the texture as invalid and display error */ } else { GLuint plane; channels = data->channels; format = gldb_channel_get_display_token(channels); plane = 0; level = &pane->progressive.levels[data->level]; switch (pane->progressive.type) { case GLDB_GUI_IMAGE_TYPE_CUBE_MAP: plane = data->face - GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB; /* Fall through */ case GLDB_GUI_IMAGE_TYPE_2D: level->planes[plane].width = r->width; level->planes[plane].height = r->height; level->planes[plane].channels = data->channels; level->planes[plane].owns_pixels = true; level->planes[plane].pixels = (GLfloat *) r->data; break; case GLDB_GUI_IMAGE_TYPE_3D: level->nplanes = r->depth; level->planes = bugle_calloc(r->depth, sizeof(GldbGuiImagePlane)); for (plane = 0; plane < r->depth; plane++) { level->planes[plane].width = r->width; level->planes[plane].height = r->width; level->planes[plane].channels = data->channels; level->planes[plane].owns_pixels = (plane == 0); level->planes[plane].pixels = ((GLfloat *) r->data) + plane * r->width * r->height * gldb_channel_count(data->channels); } break; default: g_assert_not_reached(); } r->data = NULL; /* Prevents gldb_free_response from freeing the data */ } if (data->flags & TEXTURE_CALLBACK_FLAG_LAST) { gldb_gui_image_clear(&pane->active); pane->active = pane->progressive; pane->viewer->current = &pane->active; memset(&pane->progressive, 0, sizeof(pane->progressive)); glcontext = gtk_widget_get_gl_context(pane->viewer->draw); gldrawable = gtk_widget_get_gl_drawable(pane->viewer->draw); if (gdk_gl_drawable_gl_begin(gldrawable, glcontext)) { gldb_gui_image_upload(&pane->active, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(pane->viewer->remap))); gdk_gl_drawable_gl_end(gldrawable); } gldb_gui_image_viewer_update_min_filter(pane->viewer, data->target != GL_TEXTURE_RECTANGLE_NV); gldb_gui_image_viewer_update_levels(pane->viewer); gldb_gui_image_viewer_update_face_zoffset(pane->viewer); gtk_widget_queue_draw(pane->viewer->draw); } gldb_free_response(response); free(data); return TRUE; } static void gldb_texture_pane_update_ids(GldbTexturePane *pane) { GValue old[2]; gldb_state *root, *s, *t, *l, *f, *param; GtkTreeModel *model; GtkTreeIter iter; bugle_list_node *nt, *nl; gchar *name; guint levels; uint32_t channels; guint trg; bugle_radix_tree active; GLenum unit; const GLenum targets[] = { GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_1D_ARRAY_EXT, GL_TEXTURE_2D_ARRAY_EXT }; const GLenum binding[] = { GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BINDING_CUBE_MAP_ARB, GL_TEXTURE_BINDING_RECTANGLE_NV, GL_TEXTURE_BINDING_1D_ARRAY_EXT, GL_TEXTURE_BINDING_2D_ARRAY_EXT }; const gchar * const target_names[] = { "1D", "2D", "3D", "cube-map", "rect", "1D array", "2D array" }; root = gldb_state_update(); g_return_if_fail(root != NULL); gldb_gui_combo_box_get_old(GTK_COMBO_BOX(pane->id), old, COLUMN_TEXTURE_ID_ID, COLUMN_TEXTURE_ID_TARGET, -1); model = gtk_combo_box_get_model(GTK_COMBO_BOX(pane->id)); gtk_list_store_clear(GTK_LIST_STORE(model)); for (trg = 0; trg < G_N_ELEMENTS(targets); trg++) { s = gldb_state_find_child_enum(root, targets[trg]); if (!s) continue; /* Identify active textures */ bugle_radix_tree_init(&active, false); unit = GL_TEXTURE0_ARB; while ((t = gldb_state_find_child_enum(root, unit)) != NULL) { l = gldb_state_find_child_enum(t, binding[trg]); if (l) bugle_radix_tree_set(&active, gldb_state_GLint(l), root); /* arbitrary non-NULL value */ unit++; } for (nt = bugle_list_head(&s->children); nt != NULL; nt = bugle_list_next(nt)) { t = (gldb_state *) bugle_list_data(nt); if (t->enum_name == 0) { /* Count the levels */ f = t; if (targets[trg] == GL_TEXTURE_CUBE_MAP_ARB) f = gldb_state_find_child_enum(t, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB); levels = 0; channels = 0; for (nl = bugle_list_head(&f->children); nl != NULL; nl = bugle_list_next(nl)) { l = (gldb_state *) bugle_list_data(nl); if (l->enum_name == 0) { int i; levels = MAX(levels, (guint) l->numeric_name + 1); for (i = 0; gldb_channel_table[i].channel; i++) if (gldb_channel_table[i].texture_size_token && (param = gldb_state_find_child_enum(l, gldb_channel_table[i].texture_size_token)) != NULL && gldb_state_GLint(param) != 0) { channels |= gldb_channel_table[i].channel; } } } channels = gldb_channel_get_query_channels(channels); if (!levels || !channels) continue; bugle_asprintf(&name, "%u (%s)", (unsigned int) t->numeric_name, target_names[trg]); gtk_list_store_append(GTK_LIST_STORE(model), &iter); gtk_list_store_set(GTK_LIST_STORE(model), &iter, COLUMN_TEXTURE_ID_ID, (guint) t->numeric_name, COLUMN_TEXTURE_ID_TARGET, (guint) targets[trg], COLUMN_TEXTURE_ID_LEVELS, levels, COLUMN_TEXTURE_ID_CHANNELS, channels, COLUMN_TEXTURE_ID_BOLD, bugle_radix_tree_get(&active, t->numeric_name) ? PANGO_WEIGHT_BOLD : PANGO_WEIGHT_NORMAL, COLUMN_TEXTURE_ID_TEXT, name, -1); free(name); } } bugle_radix_tree_clear(&active); } gldb_gui_combo_box_restore_old(GTK_COMBO_BOX(pane->id), old, COLUMN_TEXTURE_ID_ID, COLUMN_TEXTURE_ID_TARGET, -1); } static void gldb_texture_pane_id_changed(GtkComboBox *id_box, gpointer user_data) { GtkTreeIter iter; GtkTreeModel *model; guint target, id, levels, channels; guint i, l; guint32 seq; GldbTexturePane *pane; texture_callback_data *data; if (gldb_get_status() == GLDB_STATUS_STOPPED) { pane = GLDB_TEXTURE_PANE(user_data); model = gtk_combo_box_get_model(GTK_COMBO_BOX(pane->id)); if (!gtk_combo_box_get_active_iter(GTK_COMBO_BOX(pane->id), &iter)) return; gtk_tree_model_get(model, &iter, COLUMN_TEXTURE_ID_ID, &id, COLUMN_TEXTURE_ID_TARGET, &target, COLUMN_TEXTURE_ID_LEVELS, &levels, COLUMN_TEXTURE_ID_CHANNELS, &channels, -1); for (l = 0; l < levels; l++) { if (target == GL_TEXTURE_CUBE_MAP_ARB) { for (i = 0; i < 6; i++) { data = (texture_callback_data *) bugle_malloc(sizeof(texture_callback_data)); data->target = target; data->face = GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + i; data->level = l; data->channels = channels; data->flags = 0; data->pane = pane; if (l == 0 && i == 0) { data->flags |= TEXTURE_CALLBACK_FLAG_FIRST; data->nlevels = levels; data->nplanes = 6; data->type = GLDB_GUI_IMAGE_TYPE_CUBE_MAP; } if (l == levels - 1 && i == 5) data->flags |= TEXTURE_CALLBACK_FLAG_LAST; seq = gldb_gui_set_response_handler(gldb_texture_pane_response_callback, data); gldb_send_data_texture(seq, id, target, data->face, l, gldb_channel_get_texture_token(channels), GL_FLOAT); } } else { data = (texture_callback_data *) bugle_malloc(sizeof(texture_callback_data)); data->target = target; data->face = target; data->level = l; data->channels = channels; data->flags = 0; data->pane = pane; if (l == 0) { data->flags |= TEXTURE_CALLBACK_FLAG_FIRST; data->nlevels = levels; data->nplanes = 1; data->type = GLDB_GUI_IMAGE_TYPE_2D; switch (target) case GL_TEXTURE_3D_EXT: case GL_TEXTURE_2D_ARRAY_EXT: { data->type = GLDB_GUI_IMAGE_TYPE_3D; data->nplanes = 0; } } if (l == levels - 1) data->flags |= TEXTURE_CALLBACK_FLAG_LAST; seq = gldb_gui_set_response_handler(gldb_texture_pane_response_callback, data); gldb_send_data_texture(seq, id, target, target, l, gldb_channel_get_texture_token(channels), GL_FLOAT); } } } } static GtkWidget *gldb_texture_pane_id_new(GldbTexturePane *pane) { GtkListStore *store; GtkWidget *id; GtkCellRenderer *cell; store = gtk_list_store_new(6, G_TYPE_UINT, /* ID */ G_TYPE_UINT, /* target */ G_TYPE_UINT, /* level */ G_TYPE_UINT, /* channels */ G_TYPE_INT, /* bold */ G_TYPE_STRING); gtk_tree_sortable_set_sort_column_id(GTK_TREE_SORTABLE(store), COLUMN_TEXTURE_ID_ID, GTK_SORT_ASCENDING); id = gtk_combo_box_new_with_model(GTK_TREE_MODEL(store)); gtk_widget_set_size_request(id, 80, -1); cell = gtk_cell_renderer_text_new(); gtk_cell_layout_pack_start(GTK_CELL_LAYOUT(id), cell, TRUE); gtk_cell_layout_set_attributes(GTK_CELL_LAYOUT(id), cell, "text", COLUMN_TEXTURE_ID_TEXT, "weight", COLUMN_TEXTURE_ID_BOLD, NULL); g_signal_connect(G_OBJECT(id), "changed", G_CALLBACK(gldb_texture_pane_id_changed), pane); g_object_unref(G_OBJECT(store)); return pane->id = id; } static GtkWidget *gldb_texture_pane_combo_table_new(GldbTexturePane *pane) { GtkWidget *combos; GtkWidget *label, *id, *level, *face, *zoffset, *zoom, *min, *mag, *remap; combos = gtk_table_new(8, 2, FALSE); label = gtk_label_new(_("Texture")); id = gldb_texture_pane_id_new(pane); gtk_table_attach(GTK_TABLE(combos), label, 0, 1, 0, 1, 0, 0, 0, 0); gtk_table_attach(GTK_TABLE(combos), id, 1, 2, 0, 1, GTK_EXPAND | GTK_FILL, 0, 0, 0); label = gtk_label_new(_("Level")); level = gldb_gui_image_viewer_level_new(pane->viewer); gtk_table_attach(GTK_TABLE(combos), label, 0, 1, 1, 2, 0, 0, 0, 0); gtk_table_attach(GTK_TABLE(combos), level, 1, 2, 1, 2, GTK_EXPAND | GTK_FILL, 0, 0, 0); label = gtk_label_new(_("Face")); face = gldb_gui_image_viewer_face_new(pane->viewer); gtk_table_attach(GTK_TABLE(combos), label, 0, 1, 2, 3, 0, 0, 0, 0); gtk_table_attach(GTK_TABLE(combos), face, 1, 2, 2, 3, GTK_EXPAND | GTK_FILL, 0, 0, 0); label = gtk_label_new(_("Z")); zoffset = gldb_gui_image_viewer_zoffset_new(pane->viewer); gtk_table_attach(GTK_TABLE(combos), label, 0, 1, 3, 4, 0, 0, 0, 0); gtk_table_attach(GTK_TABLE(combos), zoffset, 1, 2, 3, 4, GTK_EXPAND | GTK_FILL, 0, 0, 0); label = gtk_label_new(_("Zoom")); zoom = pane->viewer->zoom; gtk_table_attach(GTK_TABLE(combos), label, 0, 1, 4, 5, 0, 0, 0, 0); gtk_table_attach(GTK_TABLE(combos), zoom, 1, 2, 4, 5, GTK_EXPAND | GTK_FILL, 0, 0, 0); label = gtk_label_new(_("Mag filter")); mag = gldb_gui_image_viewer_filter_new(pane->viewer, true); gtk_table_attach(GTK_TABLE(combos), label, 0, 1, 5, 6, 0, 0, 0, 0); gtk_table_attach(GTK_TABLE(combos), mag, 1, 2, 5, 6, GTK_EXPAND | GTK_FILL, 0, 0, 0); label = gtk_label_new(_("Min filter")); min = gldb_gui_image_viewer_filter_new(pane->viewer, false); gtk_table_attach(GTK_TABLE(combos), label, 0, 1, 6, 7, 0, 0, 0, 0); gtk_table_attach(GTK_TABLE(combos), min, 1, 2, 6, 7, GTK_EXPAND | GTK_FILL, 0, 0, 0); remap = gldb_gui_image_viewer_remap_new(pane->viewer); gtk_table_attach(GTK_TABLE(combos), remap, 0, 2, 7, 8, GTK_EXPAND | GTK_FILL, 0, 0, 0); return combos; } static GtkWidget *gldb_texture_pane_toolbar_new(GldbTexturePane *pane) { GtkWidget *toolbar; GtkToolItem *item; toolbar = gtk_toolbar_new(); gtk_toolbar_set_style(GTK_TOOLBAR(toolbar), GTK_TOOLBAR_ICONS); item = pane->viewer->copy; gtk_toolbar_insert(GTK_TOOLBAR(toolbar), item, -1); gtk_toolbar_insert(GTK_TOOLBAR(toolbar), gtk_separator_tool_item_new(), -1); item = pane->viewer->zoom_in; gtk_widget_set_sensitive(GTK_WIDGET(item), FALSE); gtk_toolbar_insert(GTK_TOOLBAR(toolbar), item, -1); item = pane->viewer->zoom_out; gtk_widget_set_sensitive(GTK_WIDGET(item), FALSE); gtk_toolbar_insert(GTK_TOOLBAR(toolbar), item, -1); item = pane->viewer->zoom_100; gtk_toolbar_insert(GTK_TOOLBAR(toolbar), item, -1); item = pane->viewer->zoom_fit; gtk_toolbar_insert(GTK_TOOLBAR(toolbar), item, -1); return toolbar; } GldbPane *gldb_texture_pane_new(GtkStatusbar *statusbar, guint statusbar_context_id) { GtkWidget *vbox, *hbox, *toolbar, *combos, *scrolled; GldbTexturePane *pane; pane = GLDB_TEXTURE_PANE(g_object_new(GLDB_TEXTURE_PANE_TYPE, NULL)); pane->viewer = gldb_gui_image_viewer_new(statusbar, statusbar_context_id); combos = gldb_texture_pane_combo_table_new(pane); toolbar = gldb_texture_pane_toolbar_new(pane); scrolled = gtk_scrolled_window_new(NULL, NULL); gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(scrolled), pane->viewer->alignment); gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scrolled), GTK_POLICY_AUTOMATIC, GTK_POLICY_AUTOMATIC); hbox = gtk_hbox_new(FALSE, 0); gtk_box_pack_start(GTK_BOX(hbox), combos, FALSE, FALSE, 0); gtk_box_pack_start(GTK_BOX(hbox), scrolled, TRUE, TRUE, 0); vbox = gtk_vbox_new(FALSE, 0); gtk_box_pack_start(GTK_BOX(vbox), toolbar, FALSE, FALSE, 0); gtk_box_pack_start(GTK_BOX(vbox), hbox, TRUE, TRUE, 0); gldb_pane_set_widget(GLDB_PANE(pane), vbox); return GLDB_PANE(pane); } static void gldb_texture_pane_real_update(GldbPane *self) { GldbTexturePane *pane; pane = GLDB_TEXTURE_PANE(self); /* Simply invoke a change event on the selector. This launches a * cascade of updates. */ gldb_texture_pane_update_ids(pane); } /* GObject stuff */ static void gldb_texture_pane_class_init(GldbTexturePaneClass *klass) { GldbPaneClass *pane_class; pane_class = GLDB_PANE_CLASS(klass); pane_class->do_real_update = gldb_texture_pane_real_update; } static void gldb_texture_pane_init(GldbTexturePane *self, gpointer g_class) { self->id = NULL; self->level = NULL; self->viewer = NULL; memset(&self->active, 0, sizeof(self->active)); memset(&self->progressive, 0, sizeof(self->progressive)); } GType gldb_texture_pane_get_type(void) { static GType type = 0; if (type == 0) { static const GTypeInfo info = { sizeof(GldbTexturePaneClass), NULL, /* base_init */ NULL, /* base_finalize */ (GClassInitFunc) gldb_texture_pane_class_init, NULL, /* class_finalize */ NULL, /* class_data */ sizeof(GldbTexturePane), 0, /* n_preallocs */ (GInstanceInitFunc) gldb_texture_pane_init, NULL /* value table */ }; type = g_type_register_static(GLDB_PANE_TYPE, "GldbTexturePaneType", &info, 0); } return type; } #endif /* HAVE_GTKGLEXT */