/* BuGLe: an OpenGL debugging tool * Copyright (C) 2004-2007 Bruce Merry * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef BUGLE_SRC_GLSTATE_H #define BUGLE_SRC_GLSTATE_H #if HAVE_CONFIG_H # include #endif #include #include #include "common/linkedlist.h" struct glstate; typedef struct state_info { const char *name; GLenum pname; budgie_type type; int length; int extensions; int exclude; unsigned int flags; /* Optional: arguments are the parent, the children list, and the state_info * that contained the callback. If present, the other fields are ignored * and can be used to pass information to the callback. However, * extensions and exclude are still tested to determine whether to * invoke the callback. */ void (*spawn)(const struct glstate *, bugle_linked_list *, const struct state_info *); } state_info; typedef struct glstate { char *name; GLint numeric_name; GLenum enum_name; /* context */ GLenum target, face, binding; GLenum unit; GLuint object; GLint level; const struct state_info *info; void (*spawn_children)(const struct glstate *, bugle_linked_list *); } glstate; /* A structure used to return values from bugle_state_get_raw. data * is a pointer to a binary blob. type is the base type of the data, while * length is the number of elements of type (-1 if it is not an array). * The caller is responsible for freeing the data. If data is NULL then the * data could not be queried. * * In the case of a string, the type is TYPE_Pc (even if from an OpenGL * function that returns GLchar or GLubyte) and the length is strlen(data). */ typedef struct { void *data; budgie_type type; int length; } bugle_state_raw; /* Must be in a valid state to make GL calls. * Must also have trackextensions and trackobjects. */ void bugle_state_get_raw(const glstate *, bugle_state_raw *); char *bugle_state_get_string(const glstate *); /* caller frees */ void bugle_state_get_children(const glstate *, bugle_linked_list *); void bugle_state_clear(glstate *); const glstate *bugle_state_get_root(void); extern const state_info * const all_state[]; #endif /* !BUGLE_SRC_GLSTATE_H */