/* Crystal Space Entity Layer Copyright (C) 2001 by Jorrit Tyberghein This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __CEL_PERSIST_CLASSIC__ #define __CEL_PERSIST_CLASSIC__ #include "csutil/hash.h" #include "csutil/refarr.h" #include "csutil/set.h" #include "iutil/comp.h" #include "physicallayer/persist.h" #include "physicallayer/datatype.h" class celPersistClassic; struct iFile; struct iVFS; struct iObjectRegistry; struct iCelPropertyClass; struct iCelEntity; struct iCelDataBuffer; struct iCelPlLayer; struct iCelBlLayer; struct celData; /** * This is the classic persistence layer. */ class celPersistClassic : public iCelPersistence { private: bool WriteMarker (const char* s); bool Write (const char* s); bool Write (iCelDataBuffer* db); bool Write (celData* data); bool Write (uint32 v); bool Write (int32 v); bool Write (uint16 v); bool Write (int16 v); bool Write (uint8 v); bool Write (int8 v); bool Write (float f); bool Write (iCelPropertyClass* pc, bool savelocal); bool Write (iCelEntity* entity, bool savelocal); bool WriteFirstPass (iCelEntity* entity); bool ReadMarker (char* marker); bool CheckMarker (const char* comp); bool Read (int8& b); bool Read (uint8& ub); bool Read (int16& w); bool Read (uint16& uw); bool Read (int32& l); bool Read (uint32& ul); bool Read (float& f); bool Read (char*& str); bool Read (csString& str); bool Read (celData* cd); bool Read (csRef& db); bool Read (iCelEntity* entity, iCelPropertyClass*& pc); bool Read (iCelEntity*& entity); bool ReadFirstPass (iCelEntity* entity); bool Report (const char* msg, ...); bool ReportTrunc (); bool ReportWrite (); public: SCF_DECLARE_IBASE; csRef vfs; iFile* file; iCelLocalEntitySet* set; csHash > entities_map; celPersistClassic (iBase* parent); virtual ~celPersistClassic (); bool Initialize (iObjectRegistry* object_reg); virtual bool Load (iCelLocalEntitySet* set, iFile* file); virtual bool Load (iCelLocalEntitySet* set, const char* name); virtual bool Save (iCelLocalEntitySet* set, iFile* file); virtual bool Save (iCelLocalEntitySet* set, const char* name); struct Component : public iComponent { SCF_DECLARE_EMBEDDED_IBASE (celPersistClassic); virtual bool Initialize (iObjectRegistry* p) { return scfParent->Initialize (p); } } scfiComponent; protected: iObjectRegistry* object_reg; }; #endif // __CEL_PERSIST_CLASSIC__