lib_LTLIBRARIES = libDemeter.la libDemeter_la_SOURCES = Terrain.cpp Brush.cpp TerrainVertex.cpp TerrainLattice.cpp SkyBox.cpp Loader.cpp DetailTexture.cpp Globals.cpp Plane.cpp Settings.cpp TerrainBlock.cpp TextureCell.cpp Texture.cpp TextureFactory.cpp TextureGenerator.cpp TextureSet.cpp Triangle.cpp TriangleFan.cpp TriangleStrip.cpp Vector.cpp INCLUDES = -I../include library_includedir=$(includedir)/Demeter library_include_HEADERS = \ ../include/Demeter/BitArray.h \ ../include/Demeter/config.h \ ../include/Demeter/Box.h \ ../include/Demeter/Brush.h \ ../include/Demeter/Demeter.h \ ../include/Demeter/DemeterDrawable.h \ ../include/Demeter/DemeterException.h \ ../include/Demeter/DetailTexture.h \ ../include/Demeter/Globals.h \ ../include/Demeter/ImageLoader.h \ ../include/Demeter/Loader.h \ ../include/Demeter/Plane.h \ ../include/Demeter/Ray.h \ ../include/Demeter/Settings.h \ ../include/Demeter/SkyBox.h \ ../include/Demeter/StdAfx.h \ ../include/Demeter/Terrain.h \ ../include/Demeter/TerrainBlock.h \ ../include/Demeter/TerrainLattice.h \ ../include/Demeter/TerrainLoadListener.h \ ../include/Demeter/TerrainVertex.h \ ../include/Demeter/Texture.h \ ../include/Demeter/TextureCell.h \ ../include/Demeter/TextureFactory.h \ ../include/Demeter/TextureGenerator.h \ ../include/Demeter/TextureSet.h \ ../include/Demeter/Triangle.h \ ../include/Demeter/TriangleFan.h \ ../include/Demeter/TriangleStrip.h \ ../include/Demeter/Vector.h EXTRA_DIST = StdAfx.cpp DemeterEntryPoint.cpp if HAVE_LIBOSG OSGDIR = osg endif SUBDIRS = $(OSGDIR) elevationloaders textureloaders