// Terrain.cpp : Defines the entry point for the DLL application for Windows systems. // #include "Demeter/StdAfx.h" #include "Demeter/Terrain.h" using namespace std; #ifdef _WIN32 BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } #else void noop() { cout << "no op" << endl; } #endif