/* Dia -- an diagram creation/manipulation program * Copyright (C) 1998 Alexander Larsson * * Activity type for UML diagrams * Copyright (C) 2002 Alejandro Sierra * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /** \file objects/UML/activity.c Implementation of the 'UML - Activity' type */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include "intl.h" #include "object.h" #include "element.h" #include "diarenderer.h" #include "attributes.h" #include "text.h" #include "properties.h" #include "pixmaps/activity.xpm" typedef struct _State State; struct _State { Element element; ConnectionPoint connections[8]; Text *text; TextAttributes attrs; Color line_color; Color fill_color; }; #define STATE_WIDTH 4 #define STATE_HEIGHT 3 #define STATE_LINEWIDTH 0.1 #define STATE_MARGIN_X 0.5 #define STATE_MARGIN_Y 0.5 static real state_distance_from(State *state, Point *point); static void state_select(State *state, Point *clicked_point, DiaRenderer *interactive_renderer); static ObjectChange* state_move_handle(State *state, Handle *handle, Point *to, ConnectionPoint *cp, HandleMoveReason reason, ModifierKeys modifiers); static ObjectChange* state_move(State *state, Point *to); static void state_draw(State *state, DiaRenderer *renderer); static DiaObject *state_create_activity(Point *startpoint, void *user_data, Handle **handle1, Handle **handle2); static void state_destroy(State *state); static DiaObject *state_load(ObjectNode obj_node, int version, const char *filename); static PropDescription *state_describe_props(State *state); static void state_get_props(State *state, GPtrArray *props); static void state_set_props(State *state, GPtrArray *props); static void state_update_data(State *state); static ObjectTypeOps activity_type_ops = { (CreateFunc) state_create_activity, (LoadFunc) state_load,/*using_properties*/ /* load */ (SaveFunc) object_save_using_properties, /* save */ (GetDefaultsFunc) NULL, (ApplyDefaultsFunc) NULL }; DiaObjectType activity_type = { "UML - Activity", /* name */ 0, /* version */ (char **) activity_xpm, /* pixmap */ &activity_type_ops /* ops */ }; static ObjectOps state_ops = { (DestroyFunc) state_destroy, (DrawFunc) state_draw, (DistanceFunc) state_distance_from, (SelectFunc) state_select, (CopyFunc) object_copy_using_properties, (MoveFunc) state_move, (MoveHandleFunc) state_move_handle, (GetPropertiesFunc) object_create_props_dialog, (ApplyPropertiesFunc) object_apply_props_from_dialog, (ObjectMenuFunc) NULL, (DescribePropsFunc) state_describe_props, (GetPropsFunc) state_get_props, (SetPropsFunc) state_set_props }; static PropDescription activity_props[] = { ELEMENT_COMMON_PROPERTIES, PROP_STD_LINE_COLOUR_OPTIONAL, PROP_STD_FILL_COLOUR_OPTIONAL, PROP_STD_TEXT_FONT, PROP_STD_TEXT_HEIGHT, PROP_STD_TEXT_COLOUR_OPTIONAL, { "text", PROP_TYPE_TEXT, 0, N_("Text"), NULL, NULL }, PROP_DESC_END }; static PropDescription * state_describe_props(State *state) { if (activity_props[0].quark == 0) { prop_desc_list_calculate_quarks(activity_props); } return activity_props; } static PropOffset state_offsets[] = { ELEMENT_COMMON_PROPERTIES_OFFSETS, {"line_colour",PROP_TYPE_COLOUR,offsetof(State,line_color)}, {"fill_colour",PROP_TYPE_COLOUR,offsetof(State,fill_color)}, {"text",PROP_TYPE_TEXT,offsetof(State,text)}, {"text_font",PROP_TYPE_FONT,offsetof(State,attrs.font)}, {"text_height",PROP_TYPE_REAL,offsetof(State,attrs.height)}, {"text_colour",PROP_TYPE_COLOUR,offsetof(State,attrs.color)}, { NULL, 0, 0 }, }; static void state_get_props(State * state, GPtrArray *props) { text_get_attributes(state->text,&state->attrs); object_get_props_from_offsets(&state->element.object, state_offsets,props); } static void state_set_props(State *state, GPtrArray *props) { object_set_props_from_offsets(&state->element.object, state_offsets,props); apply_textattr_properties(props,state->text,"text",&state->attrs); state_update_data(state); } static real state_distance_from(State *state, Point *point) { DiaObject *obj = &state->element.object; return distance_rectangle_point(&obj->bounding_box, point); } static void state_select(State *state, Point *clicked_point, DiaRenderer *interactive_renderer) { text_set_cursor(state->text, clicked_point, interactive_renderer); text_grab_focus(state->text, &state->element.object); element_update_handles(&state->element); } static ObjectChange* state_move_handle(State *state, Handle *handle, Point *to, ConnectionPoint *cp, HandleMoveReason reason, ModifierKeys modifiers) { assert(state!=NULL); assert(handle!=NULL); assert(to!=NULL); assert(handle->id < 8); return NULL; } static ObjectChange* state_move(State *state, Point *to) { state->element.corner = *to; state_update_data(state); return NULL; } static void state_draw(State *state, DiaRenderer *renderer) { DiaRendererClass *renderer_ops = DIA_RENDERER_GET_CLASS (renderer); Element *elem; real x, y, w, h; Point p1, p2; assert(state != NULL); assert(renderer != NULL); elem = &state->element; x = elem->corner.x; y = elem->corner.y; w = elem->width; h = elem->height; renderer_ops->set_fillstyle(renderer, FILLSTYLE_SOLID); renderer_ops->set_linewidth(renderer, STATE_LINEWIDTH); renderer_ops->set_linestyle(renderer, LINESTYLE_SOLID); p1.x = x; p1.y = y; p2.x = x + w; p2.y = y + h; renderer_ops->fill_rounded_rect(renderer, &p1, &p2, &state->fill_color, 1.0); renderer_ops->draw_rounded_rect(renderer, &p1, &p2, &state->line_color, 1.0); text_draw(state->text, renderer); } static void state_update_data(State *state) { real w, h; Element *elem = &state->element; DiaObject *obj = &elem->object; Point p; text_calc_boundingbox(state->text, NULL); w = state->text->max_width + 2*STATE_MARGIN_X; h = state->text->height*state->text->numlines +2*STATE_MARGIN_Y; if (w < STATE_WIDTH) w = STATE_WIDTH; p.x = elem->corner.x + w/2.0; p.y = elem->corner.y + STATE_MARGIN_Y + state->text->ascent; text_set_position(state->text, &p); elem->width = w; elem->height = h; /* Update connections: */ state->connections[0].pos = elem->corner; state->connections[1].pos.x = elem->corner.x + elem->width / 2.0; state->connections[1].pos.y = elem->corner.y; state->connections[2].pos.x = elem->corner.x + elem->width; state->connections[2].pos.y = elem->corner.y; state->connections[3].pos.x = elem->corner.x; state->connections[3].pos.y = elem->corner.y + elem->height / 2.0; state->connections[4].pos.x = elem->corner.x + elem->width; state->connections[4].pos.y = elem->corner.y + elem->height / 2.0; state->connections[5].pos.x = elem->corner.x; state->connections[5].pos.y = elem->corner.y + elem->height; state->connections[6].pos.x = elem->corner.x + elem->width / 2.0; state->connections[6].pos.y = elem->corner.y + elem->height; state->connections[7].pos.x = elem->corner.x + elem->width; state->connections[7].pos.y = elem->corner.y + elem->height; state->connections[0].directions = DIR_NORTH|DIR_WEST; state->connections[1].directions = DIR_NORTH; state->connections[2].directions = DIR_NORTH|DIR_EAST; state->connections[3].directions = DIR_WEST; state->connections[4].directions = DIR_EAST; state->connections[5].directions = DIR_SOUTH|DIR_WEST; state->connections[6].directions = DIR_SOUTH; state->connections[7].directions = DIR_SOUTH|DIR_EAST; element_update_boundingbox(elem); obj->position = elem->corner; element_update_handles(elem); } static DiaObject * state_create_activity(Point *startpoint, void *user_data, Handle **handle1, Handle **handle2) { State *state; Element *elem; DiaObject *obj; Point p; DiaFont *font; int i; state = g_malloc0(sizeof(State)); elem = &state->element; obj = &elem->object; obj->type = &activity_type; obj->ops = &state_ops; elem->corner = *startpoint; elem->width = STATE_WIDTH; elem->height = STATE_HEIGHT; state->line_color = attributes_get_foreground(); state->fill_color = attributes_get_background(); font = dia_font_new_from_style (DIA_FONT_SANS, 0.8); p = *startpoint; p.x += STATE_WIDTH/2.0; p.y += STATE_HEIGHT/2.0; state->text = new_text("", font, 0.8, &p, &color_black, ALIGN_CENTER); text_get_attributes(state->text,&state->attrs); element_init(elem, 8, 8); for (i=0;i<8;i++) { obj->connections[i] = &state->connections[i]; state->connections[i].object = obj; state->connections[i].connected = NULL; } elem->extra_spacing.border_trans = 0.0; state_update_data(state); for (i=0;i<8;i++) { obj->handles[i]->type = HANDLE_NON_MOVABLE; } *handle1 = NULL; *handle2 = NULL; return &state->element.object;; } static void state_destroy(State *state) { text_destroy(state->text); element_destroy(&state->element); } static DiaObject * state_load(ObjectNode obj_node, int version, const char *filename) { return object_load_using_properties(&activity_type, obj_node,version,filename); }