#include "evas_common.h" #include "evas_private.h" #include "evas_engine.h" #include "Evas_Engine_Buffer.h" /* function tables - filled in later (func and parent func) */ static Evas_Func func, pfunc; /* engine struct data */ typedef struct _Render_Engine Render_Engine; struct _Render_Engine { Tilebuf *tb; Outbuf *ob; Tilebuf_Rect *rects; Evas_Object_List *cur_rect; int end : 1; }; /* prototypes we will use here */ static void *_output_setup(int w, int h, void *dest_buffer, int dest_buffer_row_bytes, int depth_type, int use_color_key, int alpha_threshold, int color_key_r, int color_key_g, int color_key_b, void *(*new_update_region) (int x, int y, int w, int h, int *row_bytes), void (*free_update_region) (int x, int y, int w, int h, void *data)); static void *eng_info(Evas *e); static void eng_info_free(Evas *e, void *info); static void eng_setup(Evas *e, void *info); static void eng_output_free(void *data); static void eng_output_resize(void *data, int w, int h); static void eng_output_tile_size_set(void *data, int w, int h); static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h); static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h); static void eng_output_redraws_clear(void *data); static void *eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch); static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h); static void eng_output_flush(void *data); /* internal engine routines */ static void * _output_setup(int w, int h, void *dest_buffer, int dest_buffer_row_bytes, int depth_type, int use_color_key, int alpha_threshold, int color_key_r, int color_key_g, int color_key_b, void *(*new_update_region) (int x, int y, int w, int h, int *row_bytes), void (*free_update_region) (int x, int y, int w, int h, void *data) ) { Render_Engine *re; re = calloc(1, sizeof(Render_Engine)); /* if we haven't initialized - init (automatic abort if already done) */ evas_common_cpu_init(); evas_common_blend_init(); evas_common_image_init(); evas_common_convert_init(); evas_common_scale_init(); evas_common_rectangle_init(); evas_common_gradient_init(); evas_common_polygon_init(); evas_common_line_init(); evas_common_font_init(); evas_common_draw_init(); evas_common_tilebuf_init(); evas_buffer_outbuf_buf_init(); { Outbuf_Depth dep; DATA32 color_key; dep = OUTBUF_DEPTH_BGR_24BPP_888_888; if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_ARGB32) dep = OUTBUF_DEPTH_ARGB_32BPP_8888_8888; else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_RGB32) dep = OUTBUF_DEPTH_RGB_32BPP_888_8888; else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_BGRA32) dep = OUTBUF_DEPTH_BGRA_32BPP_8888_8888; else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_RGB24) dep = OUTBUF_DEPTH_RGB_24BPP_888_888; else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_BGR24) dep = OUTBUF_DEPTH_BGR_24BPP_888_888; R_VAL(&color_key) = color_key_r; G_VAL(&color_key) = color_key_g; B_VAL(&color_key) = color_key_b; A_VAL(&color_key) = 0; re->ob = evas_buffer_outbuf_buf_setup_fb(w, h, dep, dest_buffer, dest_buffer_row_bytes, use_color_key, color_key, alpha_threshold, new_update_region, free_update_region); } re->tb = evas_common_tilebuf_new(w, h); evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); return re; } /* engine api this module provides */ static void * eng_info(Evas *e) { Evas_Engine_Info_Buffer *info; info = calloc(1, sizeof(Evas_Engine_Info_Buffer)); if (!info) return NULL; info->magic.magic = rand(); return info; e = NULL; } static void eng_info_free(Evas *e, void *info) { Evas_Engine_Info_Buffer *in; in = (Evas_Engine_Info_Buffer *)info; free(in); } static void eng_setup(Evas *e, void *in) { Render_Engine *re; Evas_Engine_Info_Buffer *info; info = (Evas_Engine_Info_Buffer *)in; if (e->engine.data.output) eng_output_free(e->engine.data.output); re = _output_setup(e->output.w, e->output.h, info->info.dest_buffer, info->info.dest_buffer_row_bytes, info->info.depth_type, info->info.use_color_key, info->info.alpha_threshold, info->info.color_key_r, info->info.color_key_g, info->info.color_key_b, info->info.func.new_update_region, info->info.func.free_update_region); e->engine.data.output = re; if (!e->engine.data.output) return; if (!e->engine.data.context) e->engine.data.context = e->engine.func->context_new(e->engine.data.output); } static void eng_output_free(void *data) { Render_Engine *re; re = (Render_Engine *)data; evas_buffer_outbuf_buf_free(re->ob); evas_common_tilebuf_free(re->tb); if (re->rects) evas_common_tilebuf_free_render_rects(re->rects); free(re); evas_common_font_shutdown(); evas_common_image_shutdown(); } static void eng_output_resize(void *data, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; { int depth; void *dest; int dest_row_bytes; int alpha_level; DATA32 color_key; char use_color_key; void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes); void (*free_update_region) (int x, int y, int w, int h, void *data); depth = re->ob->depth; dest = re->ob->dest; dest_row_bytes = re->ob->dest_row_bytes; alpha_level = re->ob->alpha_level; color_key = re->ob->color_key; use_color_key = re->ob->use_color_key; new_update_region = re->ob->func.new_update_region; free_update_region = re->ob->func.free_update_region; evas_buffer_outbuf_buf_free(re->ob); re->ob = evas_buffer_outbuf_buf_setup_fb(w, h, depth, dest, dest_row_bytes, use_color_key, color_key, alpha_level, new_update_region, free_update_region); } evas_common_tilebuf_free(re->tb); re->tb = evas_common_tilebuf_new(w, h); if (re->tb) evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE); } static void eng_output_tile_size_set(void *data, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_set_tile_size(re->tb, w, h); } static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_add_redraw(re->tb, x, y, w, h); } static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_del_redraw(re->tb, x, y, w, h); } static void eng_output_redraws_clear(void *data) { Render_Engine *re; re = (Render_Engine *)data; evas_common_tilebuf_clear(re->tb); } static void * eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch) { Render_Engine *re; RGBA_Image *surface; Tilebuf_Rect *rect; int ux, uy, uw, uh; re = (Render_Engine *)data; if (re->end) { re->end = 0; return NULL; } if (!re->rects) { re->rects = evas_common_tilebuf_get_render_rects(re->tb); re->cur_rect = (Evas_Object_List *)re->rects; } if (!re->cur_rect) return NULL; rect = (Tilebuf_Rect *)re->cur_rect; ux = rect->x; uy = rect->y; uw = rect->w; uh = rect->h; re->cur_rect = re->cur_rect->next; if (!re->cur_rect) { evas_common_tilebuf_free_render_rects(re->rects); re->rects = NULL; re->end = 1; } if ((ux + uw) > re->ob->w) uw = re->ob->w - ux; if ((uy + uh) > re->ob->h) uh = re->ob->h - uy; if ((uw <= 0) || (uh <= 0)) return NULL; surface = evas_buffer_outbuf_buf_new_region_for_update(re->ob, ux, uy, uw, uh, cx, cy, cw, ch); *x = ux; *y = uy; *w = uw; *h = uh; return surface; } static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h) { Render_Engine *re; re = (Render_Engine *)data; evas_common_pipe_begin(surface); evas_common_pipe_flush(surface); evas_buffer_outbuf_buf_push_updated_region(re->ob, surface, x, y, w, h); evas_buffer_outbuf_buf_free_region_for_update(re->ob, surface); evas_common_cpu_end_opt(); } static void eng_output_flush(void *data) { Render_Engine *re; re = (Render_Engine *)data; } /* module advertising code */ EAPI int module_open(Evas_Module *em) { if (!em) return 0; /* get whatever engine module we inherit from */ if (!_evas_module_engine_inherit(&pfunc, "software_generic")) return 0; /* store it for later use */ func = pfunc; /* now to override methods */ #define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_) ORD(info); ORD(info_free); ORD(setup); ORD(output_free); ORD(output_resize); ORD(output_tile_size_set); ORD(output_redraws_rect_add); ORD(output_redraws_rect_del); ORD(output_redraws_clear); ORD(output_redraws_next_update_get); ORD(output_redraws_next_update_push); ORD(output_flush); /* now advertise out own api */ em->functions = (void *)(&func); return 1; } EAPI void module_close(void) { } EAPI Evas_Module_Api evas_modapi = { EVAS_MODULE_API_VERSION, EVAS_MODULE_TYPE_ENGINE, "buffer", "none" };