/* uniform.c - generates a white / grey / black uniform pixmap * * Copyright (C) 2001 Patrice St-Gelais * patrstg@users.sourceforge.net * www.oricom.ca/patrice.st-gelais * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "uniform.h" void uniform (hf_struct_type *hf, gpointer data) { gint i; hf_type value; value = (hf_type) * (hf_type *) data; hf->hf_buf = (hf_type *) realloc(hf->hf_buf,hf->max_x * hf->max_y * sizeof(hf_type)); for (i = 0; i < hf->max_x*hf->max_y; i++) // Dégradé pour test // *(hf->hf_buf + i) = (i*hf->max_x) % (hf->max_x*hf->max_x); *(hf->hf_buf + i) = value; }