/* This source file is a part of the GePhex Project. Copyright (C) 2001-2004 Georg Seidel Martin Bayer Phillip Promesberger This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/ #include "effectvfiremodule.h" static logT s_log; #include "libeffectv.h" #include "sdldummy.h" #include "fire.c" typedef struct _MyInstance { struct effectv_Effect* effect; double old_bg; char* old_mode; } MyInstance, *MyInstancePtr; static char* strcopy(const char* str) { int l; char* r; if (str == 0) return 0; l = strlen(str) + 1; r = malloc(l); if (r == 0) return 0; memcpy(r, str, l); return r; } int init(logT log_function) { s_log = log_function; return 1; } void shutDown(void) { } MyInstance* construct() { MyInstance* my = (MyInstancePtr) malloc(sizeof(MyInstance)); my->old_bg = 0; my->old_mode = strcopy("foreground"); my->effect = effectv_init(fireRegister, 0, 0); if (my->effect) return my; else { free(my); return 0; } } void destruct(MyInstance* my) { if (my->old_mode) free(my->old_mode); effectv_teardown(my->effect); free(my); } void update(void* instance) { InstancePtr inst = (InstancePtr) instance; MyInstancePtr my = inst->my; FrameBufferAttributes attribs; int xsize = inst->in_b->xsize; int ysize = inst->in_b->ysize; const char* new_mode = inst->in_mode->text; attribs.xsize = xsize; attribs.ysize = ysize; framebuffer_changeAttributes(inst->out_r, &attribs); if (inst->in_bg->number != my->old_bg) { SDL_Event ev; ev.type = SDL_KEYDOWN; ev.key.keysym.sym = SDLK_SPACE; event(&ev); my->old_bg = inst->in_bg->number; } if (strcmp(new_mode, my->old_mode) != 0) { SDL_Event ev; ev.type = SDL_KEYDOWN; if (strcmp(new_mode, "foreground") == 0) ev.key.keysym.sym = SDLK_1; else if (strcmp(new_mode, "light") == 0) ev.key.keysym.sym = SDLK_2; else if (strcmp(new_mode, "dark") == 0) ev.key.keysym.sym = SDLK_3; else ev.key.keysym.sym = SDLK_1; event(&ev); free(my->old_mode); my->old_mode = strcopy(new_mode); } effectv_draw(my->effect, (unsigned char*) inst->in_b->framebuffer, (unsigned char*) inst->out_r->framebuffer, xsize, ysize); }