#ifndef INCLUDED_EFFECTVPUZZLEMODULE_H #define INCLUDED_EFFECTVPUZZLEMODULE_H #ifdef __cplusplus extern "C" { #endif #include "dllmodule.h" #include "framebuffertype.h" #include "numbertype.h" struct _MyInstance; typedef struct _Instance { struct _MyInstance* my; FrameBufferType* in_b; NumberType* in_left; NumberType* in_right; NumberType* in_up; NumberType* in_down; FrameBufferType* out_r; } Instance, *InstancePtr; enum Inputs { in_b = 0, in_left = 1, in_right = 2, in_up = 3, in_down = 4 }; enum Outputs { out_r = 0 }; struct _MyInstance* construct(void); void destruct(struct _MyInstance*); int init(logT log_function); #ifdef __cplusplus } #endif #endif