# Microsoft Developer Studio erstellte Abhängigkeitsdatei, einbezogen von effectvsparkmodule.mak .\effectvsparkmodule.c : \ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\util\include\basic_types.h"\ "..\libeffectv\EffecTV.h"\ "..\libeffectv\libeffectv.h"\ "..\libeffectv\sdldummy.h"\ "..\libeffectv\utils.h"\ ".\effectvsparkmodule.h"\ ".\spark.c"\ .\effectvsparkmodule_auto.c : \ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\engine\src\engine\dllutils.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\util\include\basic_types.h"\ ".\effectvsparkmodule.h"\ ".\effectvsparkmodule.xpm"\ !IF "$(CFG)" == "effectvsparkmodule - Win32 Release" !ELSEIF "$(CFG)" == "effectvsparkmodule - Win32 Debug" !ENDIF