# Microsoft Developer Studio erstellte Abhängigkeitsdatei, einbezogen von audioenergymodule.mak .\audioenergymodule.cpp : \ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\types\src\audiotype\audiotype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\util\include\basic_types.h"\ ".\audioenergymodule.h"\ ".\fft.cpp"\ ".\fft.hh"\ .\audioenergymodule_auto.c : \ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\engine\src\engine\dllutils.h"\ "..\..\..\types\src\audiotype\audiotype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\util\include\basic_types.h"\ ".\audioenergymodule.h"\ ".\audioenergymodule.xpm"\ !IF "$(CFG)" == "audioenergymodule - Win32 Release" !ELSEIF "$(CFG)" == "audioenergymodule - Win32 Debug" !ENDIF