# Microsoft Developer Studio Generated NMAKE File, Based on audioinmodule.dsp !IF "$(CFG)" == "" CFG=audioinmodule - Win32 Debug !MESSAGE Keine Konfiguration angegeben. audioinmodule - Win32 Debug wird als Standard verwendet. !ENDIF !IF "$(CFG)" != "audioinmodule - Win32 Release" && "$(CFG)" != "audioinmodule - Win32 Debug" !MESSAGE Ungltige Konfiguration "$(CFG)" angegeben. !MESSAGE Sie k”nnen beim Ausfhren von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "audioinmodule.mak" CFG="audioinmodule - Win32 Debug" !MESSAGE !MESSAGE Fr die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "audioinmodule - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "audioinmodule - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE !ERROR Eine ungltige Konfiguration wurde angegeben. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF !IF "$(CFG)" == "audioinmodule - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros ALL : "$(OUTDIR)\audioinmodule.dll" CLEAN : -@erase "$(INTDIR)\audiobuffer.obj" -@erase "$(INTDIR)\audioinmodule.obj" -@erase "$(INTDIR)\audioinmodule_auto.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\waveindriver.obj" -@erase "$(OUTDIR)\audioinmodule.dll" -@erase "$(OUTDIR)\audioinmodule.exp" -@erase "$(OUTDIR)\audioinmodule.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /G6 /MD /W3 /GX /O2 /Ob2 /I "../../../types/src/stringtype" /I "../../../types/src/audiotype" /I "../../../types/src/numbertype" /I "../../../" /I "../../../engine/src/engine" /I "../../../util/include" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "audioinmodule_EXPORTS" /D "WIN32" /D "NDEBUG" /D "HAVE_CONFIG_H" /Fp"$(INTDIR)\audioinmodule.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32 RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\audioinmodule.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /incremental:no /pdb:"$(OUTDIR)\audioinmodule.pdb" /machine:I386 /def:".\audioinmodule.def" /out:"$(OUTDIR)\audioinmodule.dll" /implib:"$(OUTDIR)\audioinmodule.lib" DEF_FILE= \ ".\audioinmodule.def" LINK32_OBJS= \ "$(INTDIR)\audiobuffer.obj" \ "$(INTDIR)\audioinmodule.obj" \ "$(INTDIR)\audioinmodule_auto.obj" \ "$(INTDIR)\waveindriver.obj" "$(OUTDIR)\audioinmodule.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << TargetPath=.\Release\audioinmodule.dll SOURCE="$(InputPath)" PostBuild_Desc=Kopiere Dll... DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep ALL : $(DS_POSTBUILD_DEP) # Begin Custom Macros OutDir=.\Release # End Custom Macros $(DS_POSTBUILD_DEP) : "$(OUTDIR)\audioinmodule.dll" copy .\Release\audioinmodule.dll ..\..\..\dlls\modules echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)" !ELSEIF "$(CFG)" == "audioinmodule - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros ALL : ".\audioinmodule_auto.c" ".\audioinmodule.h" ".\audioinmodule.def" "$(OUTDIR)\audioinmodule.dll" CLEAN : -@erase "$(INTDIR)\audiobuffer.obj" -@erase "$(INTDIR)\audioinmodule.obj" -@erase "$(INTDIR)\audioinmodule_auto.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vc60.pdb" -@erase "$(INTDIR)\waveindriver.obj" -@erase "$(OUTDIR)\audioinmodule.dll" -@erase "$(OUTDIR)\audioinmodule.exp" -@erase "$(OUTDIR)\audioinmodule.ilk" -@erase "$(OUTDIR)\audioinmodule.lib" -@erase "$(OUTDIR)\audioinmodule.pdb" -@erase "audioinmodule.def" -@erase "audioinmodule.h" -@erase "audioinmodule_auto.c" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /G6 /MDd /W2 /Gm /GX /ZI /Od /I "../../../types/src/stringtype" /I "../../../types/src/audiotype" /I "../../../types/src/numbertype" /I "../../../" /I "../../../engine/src/engine" /I "../../../util/include" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "audioinmodule_EXPORTS" /D "WIN32" /D "_DEBUG" /D "HAVE_CONFIG_H" /Fp"$(INTDIR)\audioinmodule.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\audioinmodule.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /incremental:yes /pdb:"$(OUTDIR)\audioinmodule.pdb" /debug /machine:I386 /nodefaultlib:"msvcrt" /nodefaultlib:"winspool" /nodefaultlib:"comdlg32" /nodefaultlib:"uuid" /nodefaultlib:"odbc32" /nodefaultlib:"odbccp32" /nodefaultlib:"oleaut32" /def:".\audioinmodule.def" /out:"$(OUTDIR)\audioinmodule.dll" /implib:"$(OUTDIR)\audioinmodule.lib" /pdbtype:sept DEF_FILE= \ ".\audioinmodule.def" LINK32_OBJS= \ "$(INTDIR)\audiobuffer.obj" \ "$(INTDIR)\audioinmodule.obj" \ "$(INTDIR)\audioinmodule_auto.obj" \ "$(INTDIR)\waveindriver.obj" "$(OUTDIR)\audioinmodule.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << TargetPath=.\Debug\audioinmodule.dll SOURCE="$(InputPath)" PostBuild_Desc=Kopiere Dll... DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep ALL : $(DS_POSTBUILD_DEP) # Begin Custom Macros OutDir=.\Debug # End Custom Macros $(DS_POSTBUILD_DEP) : ".\audioinmodule_auto.c" ".\audioinmodule.h" ".\audioinmodule.def" "$(OUTDIR)\audioinmodule.dll" copy .\Debug\audioinmodule.dll ..\..\..\dlls\modules echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)" !ENDIF !IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("audioinmodule.dep") !INCLUDE "audioinmodule.dep" !ELSE !MESSAGE Warning: cannot find "audioinmodule.dep" !ENDIF !ENDIF !IF "$(CFG)" == "audioinmodule - Win32 Release" || "$(CFG)" == "audioinmodule - Win32 Debug" SOURCE=.\audiobuffer.c "$(INTDIR)\audiobuffer.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\audioinmodule.cpp "$(INTDIR)\audioinmodule.obj" : $(SOURCE) "$(INTDIR)" ".\audioinmodule.h" SOURCE=.\audioinmodule_auto.c "$(INTDIR)\audioinmodule_auto.obj" : $(SOURCE) "$(INTDIR)" ".\audioinmodule.h" SOURCE=.\waveindriver.cpp "$(INTDIR)\waveindriver.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\audioinmodule.spec !IF "$(CFG)" == "audioinmodule - Win32 Release" InputPath=.\audioinmodule.spec InputName=audioinmodule ".\audioinmodule.h" ".\audioinmodule_auto.c" ".\audioinmodule.def" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" <