# Microsoft Developer Studio erstellte Abhängigkeitsdatei, einbezogen von font3Dmodule.mak .\font3Dmodule.c : \ "..\..\..\..\..\dxsdk\include\basetsd.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\types\src\fonttype\fonttype.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\types\src\positiontype\positiontype.h"\ "..\..\..\types\src\rgbtype\rgbtype.h"\ "..\..\..\types\src\stringtype\stringtype.h"\ "..\..\..\util\include\basic_types.h"\ ".\font3Dmodule.h"\ .\font3Dmodule_auto.c : \ "..\..\..\..\..\dxsdk\include\basetsd.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\engine\src\engine\dllutils.h"\ "..\..\..\types\src\fonttype\fonttype.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\types\src\positiontype\positiontype.h"\ "..\..\..\types\src\rgbtype\rgbtype.h"\ "..\..\..\types\src\stringtype\stringtype.h"\ "..\..\..\util\include\basic_types.h"\ ".\font3Dmodule.h"\ ".\font3Dmodule.xpm"\ !IF "$(CFG)" == "font3Dmodule - Win32 Release" !ELSEIF "$(CFG)" == "font3Dmodule - Win32 Debug" !ENDIF