# Microsoft Developer Studio erstellte Abhängigkeitsdatei, einbezogen von imagebuffermodule.mak .\imagebuffermodule.c : \ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\util\include\basic_types.h"\ ".\imagebuffermodule.h"\ .\imagebuffermodule_auto.c : \ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\engine\src\engine\dllutils.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\util\include\basic_types.h"\ ".\imagebuffermodule.h"\ ".\imagebuffermodule.xpm"\ !IF "$(CFG)" == "imagebuffermodule - Win32 Release" !ELSEIF "$(CFG)" == "imagebuffermodule - Win32 Debug" !ENDIF