# Microsoft Developer Studio erstellte Abhängigkeitsdatei, einbezogen von imgarithmodule.mak .\imgarithmodule.c : \ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\types\src\stringtype\stringtype.h"\ "..\..\..\util\include\basic_types.h"\ "..\..\..\util\src\cpuinfo\cpuinfo.h"\ .\imgarithmodule_auto.c : \ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\engine\src\engine\dllutils.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\types\src\stringtype\stringtype.h"\ "..\..\..\util\include\basic_types.h"\ ".\imgarithmodule.xpm"\ !IF "$(CFG)" == "imgarithmodule - Win32 Release" !ELSEIF "$(CFG)" == "imgarithmodule - Win32 Debug" !ENDIF !IF "$(CFG)" == "imgarithmodule - Win32 Release" !ELSEIF "$(CFG)" == "imgarithmodule - Win32 Debug" !ENDIF !IF "$(CFG)" == "imgarithmodule - Win32 Release" !ELSEIF "$(CFG)" == "imgarithmodule - Win32 Debug" !ENDIF