# Microsoft Developer Studio erstellte Abhängigkeitsdatei, einbezogen von joystickmodule.mak .\joystickmodule.cpp : \ "..\..\..\..\..\dxsdk\include\basetsd.h"\ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\types\src\miditype\miditype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\types\src\stringtype\stringtype.h"\ "..\..\..\util\include\basic_types.h"\ "..\..\..\util\src\libjoystick\libjoystick.h"\ "..\libmidi\midiutil.h"\ ".\joystickmodule.h"\ .\joystickmodule_auto.c : \ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\engine\src\engine\dllutils.h"\ "..\..\..\types\src\miditype\miditype.h"\ "..\..\..\types\src\numbertype\numbertype.h"\ "..\..\..\types\src\stringtype\stringtype.h"\ "..\..\..\util\include\basic_types.h"\ ".\joystickmodule.h"\ ".\joystickmodule.xpm"\ !IF "$(CFG)" == "joystickmodule - Win32 Release" !ELSEIF "$(CFG)" == "joystickmodule - Win32 Debug" !ENDIF !IF "$(CFG)" == "joystickmodule - Win32 Release" !ELSEIF "$(CFG)" == "joystickmodule - Win32 Debug" !ENDIF