# Microsoft Developer Studio Generated NMAKE File, Based on joystickmodule.dsp !IF "$(CFG)" == "" CFG=joystickmodule - Win32 Debug !MESSAGE Keine Konfiguration angegeben. joystickmodule - Win32 Debug wird als Standard verwendet. !ENDIF !IF "$(CFG)" != "joystickmodule - Win32 Release" && "$(CFG)" != "joystickmodule - Win32 Debug" !MESSAGE Ungltige Konfiguration "$(CFG)" angegeben. !MESSAGE Sie k”nnen beim Ausfhren von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "joystickmodule.mak" CFG="joystickmodule - Win32 Debug" !MESSAGE !MESSAGE Fr die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "joystickmodule - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "joystickmodule - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE !ERROR Eine ungltige Konfiguration wurde angegeben. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "joystickmodule - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\joystickmodule.dll" !ELSE ALL : "libjoystick - Win32 Release" "$(OUTDIR)\joystickmodule.dll" !ENDIF !IF "$(RECURSE)" == "1" CLEAN :"libjoystick - Win32 ReleaseCLEAN" !ELSE CLEAN : !ENDIF -@erase "$(INTDIR)\joystickmodule.obj" -@erase "$(INTDIR)\joystickmodule_auto.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(OUTDIR)\joystickmodule.dll" -@erase "$(OUTDIR)\joystickmodule.exp" -@erase "$(OUTDIR)\joystickmodule.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /G6 /MD /W3 /GX /O2 /Ob2 /I "../../" /I "../../../types/src/stringtype" /I "../../../types/src/miditype" /I "../libmidi" /I "../../../util/src/libjoystick" /I "../../../types/src/numbertype" /I "../../../engine/src/engine" /I "../../../util/include" /I "../../../" /D "_WINDOWS" /D "_USRDLL" /D "joystickmodule_EXPORTS" /D "NDEBUG" /D "VERBOSE_ENGINE" /D "HAVE_CONFIG_H" /D "_MBCS" /D "WIN32" /Fp"$(INTDIR)\joystickmodule.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32 BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\joystickmodule.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=sdl.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /incremental:no /pdb:"$(OUTDIR)\joystickmodule.pdb" /machine:I386 /def:".\joystickmodule.def" /out:"$(OUTDIR)\joystickmodule.dll" /implib:"$(OUTDIR)\joystickmodule.lib" /libpath:"$(SDL_DIR)/lib" DEF_FILE= \ ".\joystickmodule.def" LINK32_OBJS= \ "$(INTDIR)\joystickmodule.obj" \ "$(INTDIR)\joystickmodule_auto.obj" \ "..\..\..\util\src\libjoystick\Release\libjoystick.lib" "$(OUTDIR)\joystickmodule.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << TargetPath=.\Release\joystickmodule.dll SOURCE="$(InputPath)" PostBuild_Desc=Kopiere Dll... DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep ALL : $(DS_POSTBUILD_DEP) # Begin Custom Macros OutDir=.\Release # End Custom Macros $(DS_POSTBUILD_DEP) : "libjoystick - Win32 Release" "$(OUTDIR)\joystickmodule.dll" copy .\Release\joystickmodule.dll ..\..\..\dlls\modules echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)" !ELSEIF "$(CFG)" == "joystickmodule - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros !IF "$(RECURSE)" == "0" ALL : "$(OUTDIR)\joystickmodule.dll" !ELSE ALL : "libjoystick - Win32 Debug" "$(OUTDIR)\joystickmodule.dll" !ENDIF !IF "$(RECURSE)" == "1" CLEAN :"libjoystick - Win32 DebugCLEAN" !ELSE CLEAN : !ENDIF -@erase "$(INTDIR)\joystickmodule.obj" -@erase "$(INTDIR)\joystickmodule_auto.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vc60.pdb" -@erase "$(OUTDIR)\joystickmodule.dll" -@erase "$(OUTDIR)\joystickmodule.exp" -@erase "$(OUTDIR)\joystickmodule.ilk" -@erase "$(OUTDIR)\joystickmodule.lib" -@erase "$(OUTDIR)\joystickmodule.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP_PROJ=/nologo /G6 /MDd /W2 /Gm /GX /ZI /Od /I "../../../types/src/stringtype" /I "../../../types/src/miditype" /I "../libmidi" /I "../../../util/src/libjoystick" /I "../../../types/src/numbertype" /I "../../../engine/src/engine" /I "../../../util/include" /I "../../../" /D "_WINDOWS" /D "_USRDLL" /D "joystickmodule_EXPORTS" /D "_DEBUG" /D "HAVE_CONFIG_H" /D "_MBCS" /D "WIN32" /Fp"$(INTDIR)\joystickmodule.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32 BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\joystickmodule.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=sdl.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /incremental:yes /pdb:"$(OUTDIR)\joystickmodule.pdb" /debug /machine:I386 /nodefaultlib:"msvcrt" /nodefaultlib:"winspool" /nodefaultlib:"comdlg32" /nodefaultlib:"uuid" /nodefaultlib:"odbc32" /nodefaultlib:"odbccp32" /nodefaultlib:"oleaut32" /def:".\joystickmodule.def" /out:"$(OUTDIR)\joystickmodule.dll" /implib:"$(OUTDIR)\joystickmodule.lib" /pdbtype:sept /libpath:"$(SDL_DIR)/lib" DEF_FILE= \ ".\joystickmodule.def" LINK32_OBJS= \ "$(INTDIR)\joystickmodule.obj" \ "$(INTDIR)\joystickmodule_auto.obj" \ "..\..\..\util\src\libjoystick\Debug\libjoystick.lib" "$(OUTDIR)\joystickmodule.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << TargetPath=.\Debug\joystickmodule.dll SOURCE="$(InputPath)" PostBuild_Desc=Kopiere Dll... DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep ALL : $(DS_POSTBUILD_DEP) # Begin Custom Macros OutDir=.\Debug # End Custom Macros $(DS_POSTBUILD_DEP) : "libjoystick - Win32 Debug" "$(OUTDIR)\joystickmodule.dll" copy .\Debug\joystickmodule.dll ..\..\..\dlls\modules echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)" !ENDIF .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << !IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("joystickmodule.dep") !INCLUDE "joystickmodule.dep" !ELSE !MESSAGE Warning: cannot find "joystickmodule.dep" !ENDIF !ENDIF !IF "$(CFG)" == "joystickmodule - Win32 Release" || "$(CFG)" == "joystickmodule - Win32 Debug" SOURCE=.\joystickmodule.cpp "$(INTDIR)\joystickmodule.obj" : $(SOURCE) "$(INTDIR)" ".\joystickmodule.h" "..\..\..\config.h" SOURCE=.\joystickmodule_auto.c "$(INTDIR)\joystickmodule_auto.obj" : $(SOURCE) "$(INTDIR)" ".\joystickmodule.h" !IF "$(CFG)" == "joystickmodule - Win32 Release" "libjoystick - Win32 Release" : cd "\code\gephex-0.4\util\src\libjoystick" $(MAKE) /$(MAKEFLAGS) /F ".\libjoystick.mak" CFG="libjoystick - Win32 Release" cd "..\..\..\modules\src\joystickmodule" "libjoystick - Win32 ReleaseCLEAN" : cd "\code\gephex-0.4\util\src\libjoystick" $(MAKE) /$(MAKEFLAGS) /F ".\libjoystick.mak" CFG="libjoystick - Win32 Release" RECURSE=1 CLEAN cd "..\..\..\modules\src\joystickmodule" !ELSEIF "$(CFG)" == "joystickmodule - Win32 Debug" "libjoystick - Win32 Debug" : cd "\code\gephex-0.4\util\src\libjoystick" $(MAKE) /$(MAKEFLAGS) /F ".\libjoystick.mak" CFG="libjoystick - Win32 Debug" cd "..\..\..\modules\src\joystickmodule" "libjoystick - Win32 DebugCLEAN" : cd "\code\gephex-0.4\util\src\libjoystick" $(MAKE) /$(MAKEFLAGS) /F ".\libjoystick.mak" CFG="libjoystick - Win32 Debug" RECURSE=1 CLEAN cd "..\..\..\modules\src\joystickmodule" !ENDIF SOURCE=..\..\..\config_h.win32 !IF "$(CFG)" == "joystickmodule - Win32 Release" InputPath=..\..\..\config_h.win32 "..\..\..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" <