#include "joystickmodule.h" #include //#include //#include //#include #include "dllutils.h" #include "joystickmodule.xpm" static log2T s_log_function = 0; static void logger(int level, const char* msg) { if (s_log_function) s_log_function(level, "mod_joystickmodule", msg); } const char* getSpec(void) { return "mod_spec { name=[mod_joystickmodule] number_of_inputs=[2] number_of_outputs=[5] deterministic=[false] }"; } const char* getInputSpec(int index) { switch(index) { case 0: return "input_spec { type=typ_NumberType id=joy_id const=true strong_dependency=true default=[0] } "; break; case 1: return "input_spec { type=typ_StringType id=driver const=true strong_dependency=true default=[default] } "; break; } return 0; } const char* getOutputSpec(int index) { switch(index) { case 0: return "output_spec { type=typ_NumberType id=signal_x } "; break; case 1: return "output_spec { type=typ_NumberType id=signal_y } "; break; case 2: return "output_spec { type=typ_NumberType id=button_1 } "; break; case 3: return "output_spec { type=typ_NumberType id=button_2 } "; break; case 4: return "output_spec { type=typ_MidiType id=midi } "; break; } return 0; } void* newInstance() { Instance* inst = (Instance*) malloc(sizeof(Instance)); if (inst == 0) { logger(0, "Could not allocate memory for instance struct!\n"); return 0; } inst->my = construct(); if (inst->my == 0) { free(inst); return 0; } return inst; } void deleteInstance(void* instance) { Instance* inst = (Instance*) instance; destruct(inst->my); free(inst); } int setInput(void* instance,int index,void* typePointer) { InstancePtr inst = (InstancePtr) instance; switch(index) { case 0: inst->in_joy_id = (NumberType *) typePointer; break; case 1: inst->in_driver = (StringType *) typePointer; break; } //switch(index) return 1; } int setOutput(void* instance,int index, void* typePointer) { InstancePtr inst = (InstancePtr) instance; switch(index) { case 0: inst->out_signal_x = (NumberType* ) typePointer; break; case 1: inst->out_signal_y = (NumberType* ) typePointer; break; case 2: inst->out_button_1 = (NumberType* ) typePointer; break; case 3: inst->out_button_2 = (NumberType* ) typePointer; break; case 4: inst->out_midi = (MidiType* ) typePointer; break; } //switch(index) return 0; } int getInfo(char* buf,int bufLen) { static const char* INFO = "info { name=[Joystick] group=[Input] inputs=[2 Joystick_ID{lower_bound=[0] precision=[0] widget_type=[number_selector] step_size=[1] higher_bound=[31] hidden=[true] display_format=[fixed] } Driver{widget_type=[combo_box] values=[default,sdl] hidden=[true] } ] outputs=[5 X_Richtung Y_Richtung Button_1 Button_2 midiOut ] type=xpm } "; char* tmpBuf; int reqLen = 1 + strlen(INFO) + getSizeOfXPM(joystickmodule_xpm); if (buf != 0 && reqLen <= bufLen) { char* offset; int i; int lines = getNumberOfStringsXPM(joystickmodule_xpm); tmpBuf = (char*) malloc(reqLen); if (tmpBuf == 0) { printf("Could not allocate memory in getInfo\n"); return 0; } memcpy(tmpBuf,INFO,strlen(INFO)+1); offset = tmpBuf + strlen(INFO) + 1; for (i = 0; i < lines; ++i) { char* source = joystickmodule_xpm[i]; memcpy(offset,source,strlen(source)+1); offset += strlen(source) + 1; } memcpy(buf,tmpBuf,reqLen); free(tmpBuf); } return reqLen; } int initSO(log2T log_function) { s_log_function = log_function; return init(logger); }