# Das ist die Spezifikation fuer das Addier Module. Blabla mod_planemodule { name = Plane deterministic = true group = Effects xpm = planemodule.xpm author = captain Coma version = 0.9999991 } inputs { t { name = Motion type = typ_NumberType const = true strong_dependency = true default = 0 widget_type = unboundednumber_selector precision = 2 display_format = fixed } rot { name = Z-Rotation type = typ_NumberType const = true strong_dependency = true widget_type = number_selector lower_bound = 0 higher_bound = 90 default = 0 precision = 2 display_format = fixed step_size = 0.5 } pos { name = Position type = typ_PositionType const = true strong_dependency = true default = [0.5 0.5] hidden = true } xres { name = Size(X) type = typ_NumberType const = true strong_dependency = true hidden = true widget_type = number_selector lower_bound = 0 higher_bound = 1024 default = 640 step_size = 1 display_format = fixed precision = 0 help = Size of output in pixels } yres { name = Size(Y) type = typ_NumberType const = true strong_dependency = true hidden = true widget_type = number_selector lower_bound = 0 higher_bound = 1024 default = 480 step_size = 1 display_format = fixed precision = 0 help = Size of output in pixels } d { name = Plane-Distance type = typ_NumberType const = true strong_dependency = true widget_type = number_selector lower_bound = 0.1 higher_bound = 1 step_size = 0.01 default = 0.5 hidden = true } shading { name = Shading type = typ_NumberType const = true strong_dependency = true hidden = true widget_type = number_selector higher_bound = 1 lower_bound = 0 step_size = 0.05 default = 0 display_format = fixed precision = 2 help = Degree of Shading } b { name = Image type = typ_FrameBufferType const = true strong_dependency = true } } outputs { r { name = Image type = typ_FrameBufferType } }