# Microsoft Developer Studio Generated NMAKE File, Based on sdlfontmodule.dsp !IF "$(CFG)" == "" CFG=sdlfontmodule - Win32 Debug !MESSAGE Keine Konfiguration angegeben. sdlfontmodule - Win32 Debug wird als Standard verwendet. !ENDIF !IF "$(CFG)" != "sdlfontmodule - Win32 Release" && "$(CFG)" != "sdlfontmodule - Win32 Debug" !MESSAGE Ungltige Konfiguration "$(CFG)" angegeben. !MESSAGE Sie k”nnen beim Ausfhren von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "sdlfontmodule.mak" CFG="sdlfontmodule - Win32 Debug" !MESSAGE !MESSAGE Fr die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "sdlfontmodule - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "sdlfontmodule - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE !ERROR Eine ungltige Konfiguration wurde angegeben. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF !IF "$(CFG)" == "sdlfontmodule - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros ALL : "$(OUTDIR)\sdlfontmodule.dll" CLEAN : -@erase "$(INTDIR)\sdlfontmodule.obj" -@erase "$(INTDIR)\sdlfontmodule_auto.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(OUTDIR)\sdlfontmodule.dll" -@erase "$(OUTDIR)\sdlfontmodule.exp" -@erase "$(OUTDIR)\sdlfontmodule.lib" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /G6 /MD /W3 /GX /O2 /Ob2 /I "$(SDL_DIR)/include" /I "$(SDL_TTF_DIR)" /I "../../../types/src/rgbtype" /I "../../../types/src/framebuffertype" /I "../../../types/src/stringtype" /I "../../../types/src/positiontype" /I "../../../types/src/numbertype" /I "../../../" /I "../../../engine/src/engine" /I "../../../util/include" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "sdlfontmodule_EXPORTS" /D "WIN32" /D "NDEBUG" /D "HAVE_CONFIG_H" /Fp"$(INTDIR)\sdlfontmodule.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32 RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\sdlfontmodule.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib sdl_ttf.lib /nologo /dll /incremental:no /pdb:"$(OUTDIR)\sdlfontmodule.pdb" /machine:I386 /def:".\sdlfontmodule.def" /out:"$(OUTDIR)\sdlfontmodule.dll" /implib:"$(OUTDIR)\sdlfontmodule.lib" /libpath:"$(SDL_TTF_DIR)/lib" /libpath:"$(SDL_DIR)/lib" DEF_FILE= \ ".\sdlfontmodule.def" LINK32_OBJS= \ "$(INTDIR)\sdlfontmodule.obj" \ "$(INTDIR)\sdlfontmodule_auto.obj" "$(OUTDIR)\sdlfontmodule.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << TargetPath=.\Release\sdlfontmodule.dll SOURCE="$(InputPath)" PostBuild_Desc=Kopiere Dll... DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep ALL : $(DS_POSTBUILD_DEP) # Begin Custom Macros OutDir=.\Release # End Custom Macros $(DS_POSTBUILD_DEP) : "$(OUTDIR)\sdlfontmodule.dll" copy .\Release\sdlfontmodule.dll ..\..\..\dlls\modules echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)" !ELSEIF "$(CFG)" == "sdlfontmodule - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros ALL : ".\sdlfontmodule_auto.c" ".\sdlfontmodule.h" ".\sdlfontmodule.def" "$(OUTDIR)\sdlfontmodule.dll" CLEAN : -@erase "$(INTDIR)\sdlfontmodule.obj" -@erase "$(INTDIR)\sdlfontmodule_auto.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vc60.pdb" -@erase "$(OUTDIR)\sdlfontmodule.dll" -@erase "$(OUTDIR)\sdlfontmodule.exp" -@erase "$(OUTDIR)\sdlfontmodule.ilk" -@erase "$(OUTDIR)\sdlfontmodule.lib" -@erase "$(OUTDIR)\sdlfontmodule.pdb" -@erase "sdlfontmodule.def" -@erase "sdlfontmodule.h" -@erase "sdlfontmodule_auto.c" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /G6 /MDd /W2 /Gm /GX /ZI /Od /I "$(SDL_DIR)/include" /I "$(SDL_TTF_DIR)" /I "../../../types/src/rgbtype" /I "../../../types/src/framebuffertype" /I "../../../types/src/stringtype" /I "../../../types/src/positiontype" /I "../../../types/src/numbertype" /I "../../../" /I "../../../engine/src/engine" /I "../../../util/include" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "sdlfontmodule_EXPORTS" /D "WIN32" /D "_DEBUG" /D "HAVE_CONFIG_H" /Fp"$(INTDIR)\sdlfontmodule.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\sdlfontmodule.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib sdl.lib sdlmain.lib sdl_ttf.lib /nologo /dll /incremental:yes /pdb:"$(OUTDIR)\sdlfontmodule.pdb" /debug /machine:I386 /nodefaultlib:"msvcrt" /nodefaultlib:"winspool" /nodefaultlib:"comdlg32" /nodefaultlib:"uuid" /nodefaultlib:"odbc32" /nodefaultlib:"odbccp32" /nodefaultlib:"oleaut32" /def:".\sdlfontmodule.def" /out:"$(OUTDIR)\sdlfontmodule.dll" /implib:"$(OUTDIR)\sdlfontmodule.lib" /pdbtype:sept /libpath:"$(SDL_TTF_DIR)/lib" /libpath:"$(SDL_DIR)/lib" DEF_FILE= \ ".\sdlfontmodule.def" LINK32_OBJS= \ "$(INTDIR)\sdlfontmodule.obj" \ "$(INTDIR)\sdlfontmodule_auto.obj" "$(OUTDIR)\sdlfontmodule.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << TargetPath=.\Debug\sdlfontmodule.dll SOURCE="$(InputPath)" PostBuild_Desc=Kopiere Dll... DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep ALL : $(DS_POSTBUILD_DEP) # Begin Custom Macros OutDir=.\Debug # End Custom Macros $(DS_POSTBUILD_DEP) : ".\sdlfontmodule_auto.c" ".\sdlfontmodule.h" ".\sdlfontmodule.def" "$(OUTDIR)\sdlfontmodule.dll" copy .\Debug\sdlfontmodule.dll ..\..\..\dlls\modules echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)" !ENDIF !IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("sdlfontmodule.dep") !INCLUDE "sdlfontmodule.dep" !ELSE !MESSAGE Warning: cannot find "sdlfontmodule.dep" !ENDIF !ENDIF !IF "$(CFG)" == "sdlfontmodule - Win32 Release" || "$(CFG)" == "sdlfontmodule - Win32 Debug" SOURCE=.\sdlfontmodule.cpp "$(INTDIR)\sdlfontmodule.obj" : $(SOURCE) "$(INTDIR)" ".\sdlfontmodule.h" SOURCE=.\sdlfontmodule_auto.c "$(INTDIR)\sdlfontmodule_auto.obj" : $(SOURCE) "$(INTDIR)" ".\sdlfontmodule.h" SOURCE=.\sdlfontmodule.spec !IF "$(CFG)" == "sdlfontmodule - Win32 Release" InputPath=.\sdlfontmodule.spec InputName=sdlfontmodule ".\sdlfontmodule.h" ".\sdlfontmodule_auto.c" ".\sdlfontmodule.def" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" <