# Das ist die Spezifikation fuer das Addier Module. Blabla mod_sdlfontmodule { name = Font Module deterministic = false group = Font xpm = sdlfontmodule.xpm author = Lt. Uhura version = 2 enablePatching = true } inputs { scroll { name = ScrollEffect type = typ_StringType const = true strong_dependency = true hidden = true default = horizontal_scroll widget_type = combo_box values = vertical_scroll,horizontal_scroll,sine_scroll,static } effect_time { name = Time type = typ_NumberType const = true strong_dependency = true hidden = false } options { name = Options type = typ_NumberType const = true strong_dependency = true hidden = true widget_type = check_box values = Bold,Italic,Underlined default = 0 } point_size { name = FontSize type = typ_NumberType const = true strong_dependency = true hidden = true default = 24 widget_type = number_selector lower_bound = 1 higher_bound = 256 step_size = 1 help = This is the selected font's size (index into fonts size table) } pos { name = Position type = typ_PositionType hidden = true const = true strong_dependency = true default = [0.0 1.0] help = Use this to position the font on screen } font { name = Font type = typ_StringType const = true strong_dependency = true hidden = true # default = default widget_type = file_selector file_mask1 = *.* file_mask1_name = All files file_mask2 = *.ttf file_mask2_name = True Type Fonts help = Specify a true type font file here. } color { name = Color type = typ_RGBType const = true strong_dependency = true widget_type = color_selector hidden = true default = [0.7 0.3 0.1] help = The color of the font. } b { name = Image type = typ_FrameBufferType const = true strong_dependency = true } text_ { name = ScrollText type = typ_StringType const = true strong_dependency = true default = NIX } patch { name = PatchInput type = typ_NumberType const = true strong_dependency = true default = 0 widget_type = check_box values = Patch hidden = true } } outputs { r { name = Image type = typ_FrameBufferType } }