# Microsoft Developer Studio erstellte Abhängigkeitsdatei, einbezogen von twolayermodule.mak .\twolayermodule.cpp : \ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\util\include\basic_types.h"\ ".\twolayermodule.h"\ .\twolayermodule_auto.c : \ "..\..\..\config.h"\ "..\..\..\engine\src\engine\dllmodule.h"\ "..\..\..\engine\src\engine\dllutils.h"\ "..\..\..\types\src\framebuffertype\framebuffertype.h"\ "..\..\..\util\include\basic_types.h"\ ".\twolayermodule.h"\ ".\twolayermodule.xpm"\ !IF "$(CFG)" == "twolayermodule - Win32 Release" !ELSEIF "$(CFG)" == "twolayermodule - Win32 Debug" !ENDIF