# Microsoft Developer Studio erstellte Abhängigkeitsdatei, einbezogen von libjoystick.mak .\libjoystick.cpp : \ "..\..\..\config.h"\ ".\joystickdriver.h"\ ".\libjoystick.h"\ ".\sdljoystickdriver.h"\ ".\win32joystickdriver.h"\ .\sdljoystickdriver.cpp : \ "..\..\..\..\sdl\include\begin_code.h"\ "..\..\..\..\sdl\include\close_code.h"\ "..\..\..\..\sdl\include\sdl.h"\ "..\..\..\..\sdl\include\sdl_active.h"\ "..\..\..\..\sdl\include\sdl_audio.h"\ "..\..\..\..\sdl\include\sdl_byteorder.h"\ "..\..\..\..\sdl\include\sdl_cdrom.h"\ "..\..\..\..\sdl\include\sdl_error.h"\ "..\..\..\..\sdl\include\sdl_events.h"\ "..\..\..\..\sdl\include\sdl_getenv.h"\ "..\..\..\..\sdl\include\sdl_joystick.h"\ "..\..\..\..\sdl\include\sdl_keyboard.h"\ "..\..\..\..\sdl\include\sdl_keysym.h"\ "..\..\..\..\sdl\include\sdl_main.h"\ "..\..\..\..\sdl\include\sdl_mouse.h"\ "..\..\..\..\sdl\include\sdl_mutex.h"\ "..\..\..\..\sdl\include\sdl_quit.h"\ "..\..\..\..\sdl\include\sdl_rwops.h"\ "..\..\..\..\sdl\include\sdl_timer.h"\ "..\..\..\..\sdl\include\sdl_types.h"\ "..\..\..\..\sdl\include\sdl_version.h"\ "..\..\..\..\sdl\include\sdl_video.h"\ ".\joystickdriver.h"\ ".\sdljoystickdriver.h"\ .\win32joystickdriver.cpp : \ "..\..\..\..\..\dxsdk\include\basetsd.h"\ ".\joystickdriver.h"\ ".\win32joystickdriver.h"\ !IF "$(CFG)" == "libjoystick - Win32 Release" !ELSEIF "$(CFG)" == "libjoystick - Win32 Debug" !ENDIF