// Persistence Of Vision raytracer version 3.0 sample file. // POV-Ray 3.0 sample data file by Dieter Bayer, Nov. 1994 // // This scene shows a number of cubic superellipsoids. #version 3.0 global_settings { assumed_gamma 2.2 } camera { orthographic location <0, 0, -10> right 15 * 4/3 * x up 15 * y look_at <0, 0, 0> } light_source { <50, 50, -100> color red 0.7 green 0.7 blue 0.7 } light_source { <0, 0, -10000> color red 0.7 green 0.7 blue 0.7 } plane { <0, 0, 1>, 3 pigment { checker color red 0 green 1 blue 0 color red 0 green 0 blue 1 } // finish { ambient 0.1 diffuse 0.4 } } #declare Row1 = +5 #declare Row2 = 0 #declare Row3 = -5 #declare Col1 = -5 #declare Col2 = 0 #declare Col3 = +5 #declare Tex = texture { pigment { color red 1 green 0 blue 0 } // finish { ambient 0.2 diffuse 0.4 phong 0.5 phong_size 5 } } superellipsoid { <0.9, 0.9> scale <1.5, 1, 1> rotate <-15, 30, 0> translate <-5, 5, 0> texture { Tex } } superellipsoid { <0.8, 0.8> scale <1.5, 1, 1> rotate <-15, 30, 0> translate <0, 5, 0> texture { Tex } } superellipsoid { <0.7, 0.7> scale <1.5, 1, 1> rotate <-15, 30, 0> translate <5, 5, 0> texture { Tex } } superellipsoid { <0.6, 0.6> scale <1.5, 1, 1> rotate <-15, 30, 0> translate texture { Tex } } superellipsoid { <0.5, 0.5> scale <1.5, 1, 1> rotate <-15, 30, 0> translate texture { Tex } } superellipsoid { <0.4, 0.4> scale <1.5, 1, 1> rotate <-15, 30, 0> translate texture { Tex } } superellipsoid { <0.3, 0.3> scale <1.5, 1, 1> rotate <-15, 30, 0> translate texture { Tex } } superellipsoid { <0.2, 0.2> scale <1.5, 1, 1> rotate <-15, 30, 0> translate texture { Tex } } superellipsoid { <0.1, 0.1> scale <1.5, 1, 1> rotate <-15, 30, 0> translate texture { Tex } }