#include "config.h" #include #include #include #include #include #include #include #include #include #include #include /* #include #include "common.h" #include "image.h" #include "rend.h" #include "rgba.h" #include "ximage.h" #include "color.h" */ #include "Imlib2.h" Display *disp; Window win; Visual *vis; Colormap cm; int depth; int main(int argc, char **argv) { int w, h, x, y; Imlib_Image im = NULL, im_bg = NULL; XEvent ev; const char *display_name = getenv("DISPLAY"); /** * Initialization according to options */ printf("Initialising\n"); /** * First tests to determine which rendering task to perform */ if (display_name == NULL) display_name = ":0"; disp = XOpenDisplay(display_name); if (disp == NULL) { fprintf(stderr, "Can't open display %s\n", display_name); return 1; } vis = DefaultVisual(disp, DefaultScreen(disp)); depth = DefaultDepth(disp, DefaultScreen(disp)); cm = DefaultColormap(disp, DefaultScreen(disp)); win = XCreateSimpleWindow(disp, DefaultRootWindow(disp), 0, 0, 100, 100, 0, 0, 0); XSelectInput(disp, win, ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | PointerMotionMask | ExposureMask); XMapWindow(disp, win); /** * Start rendering */ printf("Rendering\n"); imlib_context_set_display(disp); imlib_context_set_visual(vis); imlib_context_set_colormap(cm); imlib_context_set_drawable(win); imlib_context_set_dither(1); imlib_context_set_blend(0); imlib_context_set_color_modifier(NULL); im_bg = imlib_load_image(PACKAGE_DATA_DIR"/data/images/imlib2.png"); im = imlib_load_image(PACKAGE_DATA_DIR"/data/images/imlib2.png"); imlib_context_set_image(im_bg); w = imlib_image_get_width(); h = imlib_image_get_height(); printf("Resizing Window to %d by %d\n", w, h); XResizeWindow(disp, win, w, h); XSync(disp, False); x = -9999; y = -9999; while (1) { Imlib_Image *temp, *temp2; do { XNextEvent(disp, &ev); switch (ev.type) { case Expose: break; case ButtonRelease: exit(0); break; case MotionNotify: x = ev.xmotion.x; y = ev.xmotion.y; default: break; } } while (XPending(disp)); imlib_context_set_blend(0); imlib_context_set_image(im_bg); temp = imlib_clone_image(); imlib_context_set_image(temp); /* imlib_blend_image_onto_image(im_bg, 0, * 0, 0, w, h, * 0, 0, w, h); * first = 0; */ imlib_apply_filter ("bump_map_point(x=[],y=[],map="PACKAGE_DATA_DIR"/data/images/imlib2.png);", &x, &y); temp2 = im_bg; im_bg = temp; imlib_context_set_image(im_bg); imlib_render_image_on_drawable(0, 0); im_bg = temp2; imlib_context_set_image(temp); imlib_free_image(); } return 0; }