/* * Copyright (c) 1994-1999 Vectaport Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the names of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any purpose. * It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, * INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * */ /* * GraphCatalog - can read and write components in dspcom commands * (or idraw postscript). */ #ifndef grcatalog_h #define grcatalog_h #include //: catalog for read/write of graphdraw documents. class GraphCatalog : public OverlayCatalog{ public: GraphCatalog(const char*, Creator*); virtual boolean Save(Component*, const char*); // pass to OverlayCatalog::Save. virtual boolean Retrieve (const char* path, Component*&); // read component tree from 'path', saving node and edge connectivity // information in tables until done, then reconnect graph. void SetImport(boolean); // set flag that indicates read is for import instead of an open. protected: boolean _import; }; inline void GraphCatalog::SetImport(boolean v) { _import = v; } #endif