/* * Copyright (c) 1994 Vectaport Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the names of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any purpose. * It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, * INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * */ #ifndef namestates_h #define namestates_h #include #include #include class NameState; class Patch; class NameView : public MonoGlyph, public Observer { public: NameView(NameState*); virtual ~NameView(); virtual void update(Observable*); void blink_view(long =0, long =long(0.5 * 1000000)); void stop_blinking(); protected: IOHandler* _blink_handler; int _blink_state; int _blink_in; Patch* _label; NameState* st1; }; declareIOCallback(NameView) class NameState : public Observable { public: NameState(const char*); virtual ~NameState(); const char* name(); void name(const char*, boolean notif =true); protected: char* _name; }; #endif