/* * Copyright 1995 Vectaport Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the names of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any purpose. * It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, * INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * */ // // Simple Text Editor Implementation // // Copyright (C) 1993 Ellemtel Telecommunication Systems Labratories // // Permission is granted to any individual or institution to use, copy, // modify, and distribute this software, provided that this complete // copyright and permission notice is maintained, intact, in all copies // and supporting documentation. // // Ellemtel Telecommunication Systems Labratories make no representation // of the suitability of this software for any purpose. It is provided // "as is" without any expressed or implied warranty. // // Jan Andersson, Torpa Konsult AB // janne@torpa.se - 1993-08-29 // #ifndef texteditor_h #define texteditor_h #include class Font; class Style; class TE_View; // TE_Editor // We are subclassing TextEditor to trap the resize and re-config events and // to get access to some protected variables. class TE_Editor : public TextEditor { public: TE_Editor(Style*, TE_View*, int r, int c, int t, int h); ~TE_Editor(); void Reconfig(); void Resize(); int displayed_lines(); void reinit(); private: TE_View* te_view_; Style* style_; const Font* font_; }; #endif