/* * Copyright (c) 1994 Vectaport Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the names of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any purpose. * It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, * INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * */ #ifndef toolbutton_h #define toolbutton_h #include class Deck; class Patch; class ObservableText; class ToolButton : public Button { public: ToolButton(Glyph*, const char*, Style*, TelltaleGroup*, Action*, ObservableText* mousedoc, const char* doc); virtual ~ToolButton(); virtual void enter(); virtual void leave(); virtual void update(Observable*); protected: Patch* bod; Deck* deck; Glyph* infr; Glyph* outfr; const char* _doc; ObservableText* _mousedoc; }; #endif